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A Guide To DX Renderer

Tiago José Sousa Magalhães edited this page Dec 17, 2019 · 3 revisions

In this section, you will find guides on how to implement several applications in the DX Renderer framework.

Available guides are:

  • Rotating Piramid - This demo makes usage of all the core components of the framework; index buffers, vertex buffers, pipeline state objects, root signature, command lists, devices, constant buffers, etc... The results is a unit size rotating pyramid in homogeneous coordinate space.