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Change: China Overlord will always reload when idle #1670

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merged 1 commit into from
Feb 13, 2023

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xezon
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@xezon xezon commented Feb 11, 2023

With this change the China Overlord will always reload when idle.

This makes the unit a bit better in scenarios where it managed to only fire with one of its barrel on its target and some time passes until the next target is attacked.

This situation is perhaps not as rare as one may assume. There is a ClipReloadTime of 2000 ms vs a DelayBetweenShots of 333 (300) ms. This means there is a 14% chance that Overlord gets into state with one clip in barrels when attacking and moving Overlord around.

Rationale

Eliminates situations where Overlord would only fire once on a fresh engagement. This likely is what player would expect always.

Patched

First attack fires 2 clips normally, second attack fires only 1 clip because of interruption (Stop), and third attack fires 2 clips again because of new auto reload when idle.

generals.2023-02-11.16-44-50-78.mp4

@xezon xezon added Design Is a matter of game design Controversial Is controversial Major Severity: Minor < Major < Critical < Blocker Buff Makes a thing more powerful China Affects China faction labels Feb 11, 2023
@MTKing4
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MTKing4 commented Feb 11, 2023

Good Change

@xezon xezon force-pushed the change-overlord-reload branch from 331290f to 6c4a75f Compare February 13, 2023 19:01
@xezon xezon merged commit cea69d4 into main Feb 13, 2023
@xezon xezon deleted the change-overlord-reload branch February 13, 2023 19:02
@commy2 commy2 mentioned this pull request Aug 3, 2023
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Buff Makes a thing more powerful China Affects China faction Controversial Is controversial Design Is a matter of game design Major Severity: Minor < Major < Critical < Blocker
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China Overlord does not reload after single shot
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