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Fix: Standardised Toxin Tractor primary weapon minimum range #135

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Sep 1, 2021
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6 changes: 3 additions & 3 deletions Patch104pZH/GameFilesEdited/Data/INI/Weapon.ini
Original file line number Diff line number Diff line change
Expand Up @@ -3027,7 +3027,7 @@ Weapon ToxinTruckGun
PrimaryDamageRadius = 10.0
ScatterRadiusVsInfantry = 0.0 ;When this weapon is used against infantry, it can randomly miss by as much as this distance.
AttackRange = 100.0
MinimumAttackRange = 0 ;20.0
MinimumAttackRange = 10.0 ;20.0 ; Patch104p @bugfix Stubbjax 01/09/2021 Standardised min range with the beta / gamma variants.
DamageType = POISON
DeathType = POISONED
WeaponSpeed = 600 ; dist/sec
Expand Down Expand Up @@ -3127,7 +3127,7 @@ Weapon ToxinTruckGunPlusOne
PrimaryDamageRadius = 10.0
ScatterRadiusVsInfantry = 0.0 ;When this weapon is used against infantry, it can randomly miss by as much as this distance.
AttackRange = 100.0
MinimumAttackRange = 0 ;20.0
MinimumAttackRange = 10.0 ;20.0 ; Patch104p @bugfix Stubbjax 01/09/2021 Standardised min range with the beta / gamma variants.
DamageType = POISON
DeathType = POISONED
WeaponSpeed = 600 ; dist/sec
Expand Down Expand Up @@ -3227,7 +3227,7 @@ Weapon ToxinTruckGunPlusTwo
PrimaryDamageRadius = 10.0
ScatterRadiusVsInfantry = 0.0 ;When this weapon is used against infantry, it can randomly miss by as much as this distance.
AttackRange = 100.0
MinimumAttackRange = 0 ;20.0
MinimumAttackRange = 10.0 ;20.0 ; Patch104p @bugfix Stubbjax 01/09/2021 Standardised min range with the beta / gamma variants.
DamageType = POISON
DeathType = POISONED
WeaponSpeed = 600 ; dist/sec
Expand Down