SAMP.Lua is a lua library for MoonLoader that adds some features to make SA:MP modding simpler.
Currently this library is work in progress. At this moment the only implemented module is SAMP.Events.
Copy the entire folder samp
into the moonloader/lib/
directory.
Gives ability to handle SA:MP incoming and outcoming low-level network packets by very easy way.
local sampev = require 'samp.events'
-- intercept outgoing chat messages
function sampev.onSendChat(msg)
print('You said: ' .. msg)
end
You can rewrite data. Just return all arguments in the right order within a table.
function sampev.onSendChat(msg)
return {'I said: ' .. msg}
end
You can also interrupt processing any packets by returning false
.
function sampev.onSetPlayerPos(position)
-- prevent server from changing player's position
return false
end
local sampev = require 'samp.events'
local raknet = require 'samp.raknet'
sampev.INTERFACE.INCOMING_RPCS[raknet.RPC.PLAYSOUND] = {'onPlaySound', {soundId = 'int32'}, {coordinates = 'vector3d'}}
function sampev.onPlaySound(sound, coords)
-- add log message
print(string.format('Sound %d at coords %0.2f, %0.2f, %0.2f', sound, coords.x, coords.y, coords.z))
-- and mute sound
return false
end
The same way you can add your own types for more complex packet structures. See source code for more information and examples.
MoonLoader: http://blast.hk/moonloader/
Official thread at BlastHack: http://blast.hk/threads/14624/
FYP, MISTER_GONWIK and contributors.