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libsolarus-zelda

A Solarus Lua Library for common zelda-based game entities and other things.


Table of Contents

  1. Usage
  2. Entities

2.1 Arrow


1 Usage

The Lua files contained are most easily used as a git submodule (in a git-maintained project). Place the submodule where you would like to, and call it from your quest.


2 Entities

The following entities are currently implemented: Arrow -> builtin/arrow.lua


2.1 Arrow

The arrow has the properties max_dist, speed, and angle. They can be set or returned using setter and getter functions. The only event defined is on_update(), which moves the arrow.

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A Solarus Lua Library for common game entities and other things.

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