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Update to BehaviorTree.CPP 4.1.1 (#5)
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sea-bass authored Apr 19, 2023
1 parent 8d0c3d3 commit f7633ca
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Showing 11 changed files with 13 additions and 13 deletions.
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<?xml version="1.0"?>
<root main_tree_to_execute="3 Waypoints Pick and Place">
<root BTCPP_format="4" main_tree_to_execute="3 Waypoints Pick and Place">
<!-- ////////// -->
<BehaviorTree ID="3 Waypoints Pick and Place" _description="Repeatedly grab a small object, place it at desired destination, and then navigate to specified waypoint until failure">
<Control ID="Sequence">
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2 changes: 1 addition & 1 deletion src/picknik_ur_base_config/objectives/clear_snapshot.xml
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<?xml version="1.0"?>
<root main_tree_to_execute="Clear Snapshot">
<root BTCPP_format="4" main_tree_to_execute="Clear Snapshot">
<!-- ////////// -->
<BehaviorTree ID="Clear Snapshot" _description="Clear the point cloud snapshot">
<Action ID="ClearSnapshot" />
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2 changes: 1 addition & 1 deletion src/picknik_ur_base_config/objectives/close_gripper.xml
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<?xml version="1.0"?>
<root main_tree_to_execute="Close Gripper">
<root BTCPP_format="4" main_tree_to_execute="Close Gripper">
<BehaviorTree ID="Close Gripper" _description="Close the gripper">
<Sequence name="root">
<Action ID="MoveGripperAction" gripper_command_action_name="/robotiq_gripper_controller/gripper_cmd" position="0.7929"/>
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<?xml version="1.0"?>
<root main_tree_to_execute="Move to Joint State">
<root BTCPP_format="4" main_tree_to_execute="Move to Joint State">
<BehaviorTree ID="Move to Joint State" _description="Single-node behavior to move to a specified joint state">
<Action ID="MoveToJointState" controller_names="/joint_trajectory_controller /robotiq_gripper_controller" planning_group_name="manipulator" waypoint_name="Home" />
</BehaviorTree>
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4 changes: 2 additions & 2 deletions src/picknik_ur_base_config/objectives/move_to_known_pose.xml
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<?xml version="1.0"?>
<root main_tree_to_execute="Move to Known Pose">
<root BTCPP_format="4" main_tree_to_execute="Move to Known Pose">
<BehaviorTree ID="Move to Known Pose" _description="Move to one of the known poses available in the Endpoint tab">
<Sequence name="root">
<SubTreePlus ID="MoveToWaypoint" waypoint_name="{move_to_known_pose.target_state_name}"/>
<SubTree ID="MoveToWaypoint" waypoint_name="{move_to_known_pose.target_state_name}"/>
</Sequence>
</BehaviorTree>
<BehaviorTree ID="MoveToWaypoint">
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<?xml version="1.0"?>
<root main_tree_to_execute="Move to Named Pose">
<root BTCPP_format="4" main_tree_to_execute="Move to Named Pose">
<BehaviorTree ID="Move to Named Pose" _description="This Objective is used when moving to one of the saved waypoints in your site configuration">
<Sequence name="root">
<Action ID="RetrieveWaypoint" waypoint_joint_state="{target_joint_state}" waypoint_name="Home"/>
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2 changes: 1 addition & 1 deletion src/picknik_ur_base_config/objectives/open_gripper.xml
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<?xml version="1.0"?>
<root main_tree_to_execute="Open Gripper">
<root BTCPP_format="4" main_tree_to_execute="Open Gripper">
<!-- ////////// -->
<BehaviorTree ID="Open Gripper" _description="Open the gripper">
<Sequence name="root">
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2 changes: 1 addition & 1 deletion src/picknik_ur_base_config/objectives/teleoperate.xml
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<?xml version="1.0"?>
<root main_tree_to_execute="Teleoperate">
<root BTCPP_format="4" main_tree_to_execute="Teleoperate">
<BehaviorTree ID="Teleoperate" _description="Teleoperate the robot from the Web UI">
<Sequence name="root">
<Action ID="Teleoperate" controller_name="streaming_controller"/>
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4 changes: 2 additions & 2 deletions src/picknik_ur_base_config/objectives/tree_nodes_model.xml
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</description>
<input_port name="solution" default="{mtc_solution}">MoveIt Task Constructor plan solution.</input_port>
</Action>
<SubTreePlus ID="MoveToWaypoint">
<SubTree ID="MoveToWaypoint">
<description/>
<input_port name="waypoint_name" default="Forward Down">Name of the waypoint to move to.</input_port>
</SubTreePlus>
</SubTree>
</TreeNodesModel>
</root>
2 changes: 1 addition & 1 deletion src/picknik_ur_site_config/objectives/say_hello.xml
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<?xml version="1.0"?>
<root main_tree_to_execute="Say Hello">
<root BTCPP_format="4" main_tree_to_execute="Say Hello">
<BehaviorTree ID="Say Hello" _description="Will always succeed and log the error message Hello Woold!">
<Sequence>
<Action ID="HelloWorld"/>
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2 changes: 1 addition & 1 deletion src/picknik_ur_site_config/objectives/wave_hello.xml
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<?xml version="1.0"?>
<root main_tree_to_execute="Wave Hello">
<root BTCPP_format="4" main_tree_to_execute="Wave Hello">
<BehaviorTree ID="Wave Hello" _description="Waves the end-effector side to side from the Home waypoint">
<Sequence>
<Action ID="RetrieveWaypoint" waypoint_name="Home" waypoint_joint_state="{target_joint_state}"/>
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