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1.0V "Venice" - for 1.34 and previous

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@Zemurin Zemurin released this 14 Sep 07:46
· 120 commits to master since this release
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EU4toVic2, 1.0Venice

Mercantile Release

We carry on with updates to Vic2, on the eve of Vic3 release. This update brings full 1.34 compatibility, along with support for various ck2/ck3/eu4 mods as well as an interesting new pop shaping algorithm that could finally solve a host of issues stemming from overdeveloped EU4 provinces (which make shitty population inputs).

Hotfixes

  • None, thankfully.

Coldfixes

  • Fixed decolonization on forming unions
  • Fixed "state is primary culture" issue. No comment.
  • Tons of script fixes using Audax.
  • Droping nonsensical primary culture for rump states.
  • Random missing locs added/restored.
  • Disabled St. Barths Referendum for Observer
  • Make no distinction between dead and recently deceased nations for purposes of core removal. Cleaner core situation now.
  • Updated Raj events to prevent the Raj from splitting off from a connected overlord.
  • Fixes for custom nations losing their starting custom nation.

Enhancements

  • Added newer 1356 ideas (mod compatibility)
  • Core owned clay on same continent. This is important.
  • Tweaked assimilation rate from 2.5% to 3%. This is also important.
  • VN russian colonial land is wiped unless key provinces owned by russia. Makes more sense this way.
  • Large IRtoCK2 support update - religions, cultures, etc.
  • More support for CK3 RICE cultures
  • CUSTOM POP SHAPING: Adds the option to shape pops based on region. This is experimental but VERY promising.

Shuffles

  • Vanilla, Voltaire's Nightmare and HPM province mappings updated
  • Tons of cultures added or reshuffled.