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Music
DorianXGH edited this page Jul 1, 2020
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The music format is custom and uses the following structure :
Offset | Size | Content |
---|---|---|
0x00 | 0x02 | 16 bit boundary channel 1 |
0x02 | 0x02 | Scale descriptor pointer channel 1 |
0x04 | 0x02 | Timing descriptor pointer channel 1 |
0x06 | 0x02 | Melody table pointer channel 1 |
... | ... | Channel n |
END | 0x02 | 0xFFFF |
The order is little endian.
Offset | Size | Content |
---|---|---|
0x00 | 0x02 | 5 bits flags , 11 bits frequency note 0 |
0x02 | 0x02 | 5 bits flags , 11 bits frequency note 1 |
.. | 0x02 | 5 bits flags , 11 bits frequency note n |
0x1E | 0x02 | 5 bits flags , 11 bits frequency note 15 |
Flags : | SILENCE | reserved | reserved | reserved | reserved |
T = X/4096 s.
Offset | Size | Content |
---|---|---|
0x00 | 0x02 | 16 bit length 0 |
0x02 | 0x02 | 16 bit length 1 |
.. | 0x02 | 16 bit length n |
0x1E | 0x02 | 16 bit length 15 |
Offset | Size | Content |
---|---|---|
0x02 | 0x01 | 4bits scale entry; 4bits timing entry |
... | ... | ... |