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chore: chore uuid #264

Merged
merged 48 commits into from
Jul 28, 2023
Merged

chore: chore uuid #264

merged 48 commits into from
Jul 28, 2023

Commits on Jun 5, 2023

  1. feat(grass): add grass system

    add grass system
    ZenderJK committed Jun 5, 2023
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  2. feat(grass): fix render pass frame time

    fix render pass frame time wrong
    ZenderJK committed Jun 5, 2023
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Commits on Jun 7, 2023

  1. fix(grass): fix grass segment

    fix grass segment
    ZenderJK committed Jun 7, 2023
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Commits on Jun 8, 2023

  1. fix(pbr): fix pbr shader

    fix pbr shader
    ZenderJK committed Jun 8, 2023
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Commits on Jun 9, 2023

  1. fix(pbr): fix clear coat lighting specular

    fix clear coat lighting specular
    ZenderJK committed Jun 9, 2023
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  2. Merge branch 'dt-human' into sample-grass

    # Conflicts:
    #	src/assets/shader/lighting/BRDF_frag.ts
    #	src/assets/shader/lighting/BxDF_frag.ts
    ZenderJK committed Jun 9, 2023
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  3. fix(pbr): fix clear coat lighting specular

    fix clear coat lighting specular
    ZenderJK committed Jun 9, 2023
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  5. fix(grass): fix grass size and vertex animation

    fix grass size and vertex animation
    change wind texture
    ZenderJK committed Jun 9, 2023
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  6. fix(grass): fix grass size and vertex animation

    fix grass size and vertex animation
    change wind texture
    ZenderJK committed Jun 9, 2023
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Commits on Jun 11, 2023

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Commits on Jun 12, 2023

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Commits on Jun 13, 2023

  1. fix(clearcoat): fix muilt layer clearcoat

    fix muilt layer clearcoat
    ZenderJK committed Jun 13, 2023
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Commits on Jun 20, 2023

  1. fix(clearcoat): fix clear coat

    fix clear coat shader
    fix global fog
    ZenderJK committed Jun 20, 2023
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Commits on Jun 25, 2023

  1. fix(normal): fix normal map

    fix normal map dir scale
    ZenderJK committed Jun 25, 2023
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Commits on Jul 15, 2023

  1. feat(sample): add physic car

    add physic car sample
    add terrain sample
    ZenderJK committed Jul 15, 2023
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  2. Merge branch 'dev' of https://github.com/Orillusion/orillusion into d…

    …t-human
    
    # Conflicts:
    #	package.json
    #	samples/utils/GUIUtil.ts
    #	src/Engine3D.ts
    #	src/assets/shader/post/GlobalFog_shader.ts
    #	src/gfx/renderJob/post/GlobalFog.ts
    ZenderJK committed Jul 15, 2023
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Commits on Jul 24, 2023

  1. chore: change collect render node

    change collect render node
    add lambert material
    commit gpu buffer by buffer mapasync
    ZenderJK committed Jul 24, 2023
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  2. fix(renderer): fix shadow render node

    fix shadow render node
    ZenderJK committed Jul 24, 2023
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  3. fix(pointShadow): fix point shadow

    fix point shadow
    ZenderJK committed Jul 24, 2023
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  4. Merge branch 'dev' of https://github.com/Orillusion/orillusion into d…

    …t-human
    
    # Conflicts:
    #	src/gfx/graphics/webGpu/Context3D.ts
    ZenderJK committed Jul 24, 2023
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  6. chore: remove ssh

    remove ssh
    ZenderJK committed Jul 24, 2023
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  7. chore: chore transform

    chore transform
    ZenderJK committed Jul 24, 2023
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Commits on Jul 25, 2023

  1. fix(fog): fix fog shader.

    fix fog shader.
    hellmor committed Jul 25, 2023
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  2. fix(shader): fix pbr shader

    fix pbr metallic map and ao map
    add draw call sample
    ZenderJK committed Jul 25, 2023
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Commits on Jul 26, 2023

  1. fix(mac): fix shadow maping at mac error

    fix shadow maping at mac error
    ZenderJK committed Jul 26, 2023
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  3. Merge branch 'dev' of https://github.com/Orillusion/orillusion into 2…

    …023726
    
    # Conflicts:
    #	src/Engine3D.ts
    #	src/components/Transform.ts
    #	src/components/renderer/RenderNode.ts
    #	src/core/entities/Entity.ts
    #	src/io/PickFire.ts
    ZenderJK committed Jul 26, 2023
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  4. update package

    lslzl3000 committed Jul 26, 2023
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  5. fix vite.config.js

    lslzl3000 committed Jul 26, 2023
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  6. fix build

    lslzl3000 committed Jul 26, 2023
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  7. fix(transform): fix transform notifyLocalChange error

    fix transform notifyLocalChange error
    fix instanceDraw
    ZenderJK committed Jul 26, 2023
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  9. update public

    lslzl3000 committed Jul 26, 2023
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Commits on Jul 27, 2023

  1. fix(pbr): fix pbr color

     fix pbr color
    ZenderJK committed Jul 27, 2023
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  2. fix: code style.

    code format.
    hellmor committed Jul 27, 2023
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  3. fix(conflict):bxdf file.

    fix(conflict):bxdf file.
    hellmor committed Jul 27, 2023
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  4. chore: chore sample light

    chore sample light
    ZenderJK committed Jul 27, 2023
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Commits on Jul 28, 2023

  1. fix(pick): use pick enable

    use pick enable
    ZenderJK committed Jul 28, 2023
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  2. fix(geometry): fix geometry repeat init

    fix geometry repeat init
    change uuid to instanceID
    change transform update
    ZenderJK committed Jul 28, 2023
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  3. Merge branch 'dev' of https://github.com/Orillusion/orillusion into 2…

    …023726
    
    # Conflicts:
    #	samples/benchmark/Sample_SphereDraw.ts
    #	samples/benchmark/Sample_drawCall.ts
    #	src/Engine3D.ts
    #	src/components/Transform.ts
    #	src/components/renderer/RenderNode.ts
    ZenderJK committed Jul 28, 2023
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  4. doc: remove doc

    remove doc
    ZenderJK committed Jul 28, 2023
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  5. fix(components): back stop

    back stop
    ZenderJK committed Jul 28, 2023
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