Skip to content

Event Triggers

Quantumrunner edited this page May 24, 2021 · 3 revisions

The following triggers can be used in an QuestEditorGuideEvent or QuestEditorGuideSpawn.

The event or spawn will be triggered when the condition for the event is reached.

EventStart
Called at the start of the quest
EndRound
Called at the end of each round
StartRound
Called the the start of each round
Defeated<monster>
Called when that type of monster is defeated
DefeatedUnique<monster>
Called when that type of monster is defeated or the unique in that group
Defeated<spawn>
Called when that type of monster spawned from the specified event is defeated
DefeatedUnique<spawn>
Called when that type of monster spawned from the specified event is defeated or the unique in that group
NoMorale
The party has run out of morale (less than 0)
Eliminated
Called at the end of the round after an investigator is marked as eliminated
Mythos
Called during the mythos phase
EndInvestigatorTurn
Called during after investigators have finished and before mythos phase
BeforeMonsterActivation
Called after Mythos and before monsters activate
Clone this wiki locally