Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Default button mappings are backwards #4

Closed
Kitrinx opened this issue Oct 14, 2018 · 1 comment
Closed

Default button mappings are backwards #4

Kitrinx opened this issue Oct 14, 2018 · 1 comment
Labels

Comments

@Kitrinx
Copy link
Member

Kitrinx commented Oct 14, 2018

NES controllers are traditionally B on the left, A on the right.
Currently the primary "OK" button is mapping to A, and the "Cancel/back" button is mapping to B.

This can be remapped to be positioned correctly, but then the OSD functions are reversed.

@sorgelig
Copy link
Member

It's a system-wide mapping unrelated to NES: first button->OK, second button->Cancel

sorgelig pushed a commit that referenced this issue Nov 22, 2018
ZReport added a commit to ZReport/NES_MiSTer that referenced this issue Apr 15, 2020
Fourth set of NES Palettes.
sorgelig pushed a commit that referenced this issue Apr 16, 2020
* NES Palette Set #1

First set of NES Palettes.

* NES Palette Set #2

Second set of NES Palettes.

* NES Palette Set #3

Third set of NES Palettes.

* NES Palette Set #4

Fourth set of NES Palettes.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Development

No branches or pull requests

2 participants