tr1/data: fix various camera positions #2020
Merged
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Resolves #1317.
Resolves #2019.
Checklist
Description
This adds workarounds for cameras in Return to Egypt and Temple of the Cat to resolve LOS issues introduced by 4.1 (the issue being the cameras are positioned where walls obstruct their view, but 4.1 removed LOS checks on fixed cameras to resolve many other problems).
The camera in Natla's Mines is also shifted slightly when moving the boat so that you can't see the already flipped state.
This is low priority but I'm aiming to tidy up some injection loose ends before we continue with the overall format refactor.
Ref: LostArtefacts/TRXInjectionTool#18