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OG bug: killing enemies with grenades count as 2 kills #1560

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aredfan opened this issue Sep 25, 2024 · 3 comments · Fixed by #1764
Closed

OG bug: killing enemies with grenades count as 2 kills #1560

aredfan opened this issue Sep 25, 2024 · 3 comments · Fixed by #1764
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OG bug A bug in original game TR2 TR3

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@aredfan
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aredfan commented Sep 25, 2024

https://www.tombraiderforums.com/showthread.php?p=8251220

When this issue is being worked on - it'll be worth checking the black skidoo riders, bird monster and the dragon.

@aredfan aredfan added OG bug A bug in original game TR3 labels Sep 25, 2024
@rr- rr- added the TR2 label Oct 3, 2024
@rr- rr- transferred this issue from LostArtefacts/TR2X Oct 3, 2024
@rr- rr- moved this to Ready in TRX Dev tracker Oct 10, 2024
@walkawayy
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Likely needs Rocket_Control decompiled to fix.

@walkawayy
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@aredfan does the OG game also have a bug where the grenade counts as 2 hits as well instead of 1?

walkawayy added a commit to walkawayy/TRX that referenced this issue Oct 27, 2024
@walkawayy walkawayy moved this from Ready to In review in TRX Dev tracker Oct 27, 2024
@walkawayy walkawayy self-assigned this Oct 27, 2024
@aredfan
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aredfan commented Oct 27, 2024

@walkawayy hit points isn't bugged in OG.

For example, I use a grenade on a monk which kills him straight away. The stopwatch stats shows 1 hit and 2 kills.

walkawayy added a commit that referenced this issue Oct 28, 2024
@github-project-automation github-project-automation bot moved this from In review to Done in TRX Dev tracker Oct 28, 2024
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Labels
OG bug A bug in original game TR2 TR3
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3 participants