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Updated 3OSC Presets #1100
Updated 3OSC Presets #1100
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Thanks for the hard work on these. That is a very detailed pull request! |
Whoops, I typed a bunch of garbage and deleted it.
What platform? |
Win7, preferably 64 bit |
Oops hit wrong button wow I'm good |
The Beta version (currently RC4) has Monstro as well as other new instruments. Download it for Windows 32-bit or 64-bit (and Mac 64-bit) here: |
I literally just closed and reopened the pull request by accident, why is the Travis build no longer passing? |
Don't worry about it, you made no code changes so if it fails the blame goes somewhere else. :) |
On 08/26/2014 04:06 PM, Tres Finocchiaro wrote:
Actually no - Zyn changes must be submitted to the lmms/zyn repo, Also, I also hold reservations about removing/changing presets that come |
I disagree that presets should be in folders with artist name, cause it can get quite messy if everyone were to have their own folder. In the future it will perhaps be many folders with artist name with one or a few presets. If labeling had been a feature, I would of course allow you to label it with your artist name. What about adding the name of artists that have contributed material to LMMS in the Author section? Can we allow that, and do you want that @StakeoutPunch ? |
But what gives you the right to say that? Technicalities, man. /NotSerious What if the folder was placed in a subfolder named "Collection" or something similar to how Zyn does it? Aka /Presets/TrippleOscillator/Collection/"ArtistSubmittedOrDownloaded" I will say that I never considered that an artist would be allowed to have their own folder for only a couple presets - I was of the mindset that to have the "pack" approved there would need to be quite a few. But that isn't the point of this discussion, I suppose.
Please fill me in, I don't know what's going on in that post since I just changed files in the 3Osc preset folder. |
On 08/26/2014 06:01 PM, Stian Jørgensrud wrote:
Oh yeah, agreed. Either follow the existing directory structure, or if I'll have to take a closer look at the pull request later. |
Also: For all the presets that you want to delete, please write your reasoning for wanting to delete them. I see several good presets in the "removed" list - ones that I have used even. |
@diizy
Zyn uses the structure I suggested earlier, using a "Collection" folder to contain content from specific people (Will Godfrey, but if Unfa wanted to he could probably get stuff in there too). I don't see why 3OSC can't have the same. *EDIT: To clarify, I not talking about what I suggested initially in the commit! I'm currently talking about the latest comments I have made.
Again, Zyn has a section that is based off creator name, just to have that bit of info out there.
I actually tried doing that, but it is hard to categorize a lot of presets that don't have specific purposes. Most of the presets with "analog" in the name could be used for just about anything, but there are enough analog sounds that are too varied there would be no other folders... Basically 3OSC is just 3OSC, haha. |
On 08/26/2014 06:36 PM, StakeoutPunch wrote:
IIRC, the directory structure comes from upstream so there's little
Then just put them in the tripleosc root. Problem solved. |
Will do then. I'll need to push again, uno momento |
@diizy, In regards to Zyn, I accidentally mentioned Zyn. It's unrelated to this push. My mistake, hence the "whoops" and edit above. This is just for TripleOsc. |
I have commited and pushed a version where all samples are in the tripleosc root. If I can think of a clever way to categorize them I will make a new pull request. |
There's one exception to this and it's William Godfrey which is a tremendous preset collection that comes from upstream Zyn, so we take it.
Great. Categorization will come with time. I think what you are doing is a necessary step leading up to proper categorization. Not all of our plugins have enough presets to justify categorization, and one could argue that sorting presets by category rather than instrument could have it's merits, but that can all be improved upon when we enhance the file browser for better display, searching, etc. :) |
I think, I am not that good in English. In Norwegian
This isn't so serious as it might be in English. Point was that you will get credited for these good presets and your work, but I think folders after name of a person is illogical. You can rarely know what you will find in such a folder. The collection idea is therefore better. Only problem with that for me, which always annoys me, is that I then must open two extra folders to get to the content. Labeling would be the best, or your name in the authors section if that is enough. |
My name and email in the authors section is enough. |
Brings this a bit off topic, but I wanted to elaborate a little... Toby is pretty good about adding contributors to the On occasion he also adds people to the So, feel free to add yourself to one or both of these lists via the same pull request, or it should be added naturally over time. |
I'm just going off what @Sti2nd said |
The |
Also: For all the presets that you want to delete, please write your reasoning for wanting to delete them. I see several good presets in the "removed" list - ones that I have used even. |
in the list per patch, done. Collectively, below.
I'm being totally objective here, why settle for good? There is a wise saying, out with the old, in with the new. Why would we continue clinging to good presets when they can be replaced with great presets? There is noting wrong with removing presets, just personal opinions about what. I don't think it is as big or serious of a deal as you seem to be trying to make it. And to justify claiming that it is just personal opinions here, you don't seem to want anything removed, while if I could have my way I would remove them all so it could be started from scratch. |
Here is a song I made a while ago, it contains a couple of the presets I included. |
Ok, I went through your list and here's the ones I don't think should be removed: AmazingBubbles2 - Any problems with clipping can be fixed with limiters, which should in most cases be used anyway. Maybe you can just add a limiter to the FX chain of it, although I kind of think that's something that should usually be left up to the user... Freaky Bass, Saw reso, Space bass, TranceLead - Just because you think a preset is "generic" doesn't mean they should be removed. Most new users who come to LMMS WANT these generic sounds - if we remove these, forums will be flooded with posts asking how to make that trance sound... Kick 2 - yes we have kicker, so what? By that logic, we shouldn't have any of your presets either because they can all be made with synths other than 3xosc... I think one preset showcasing how to do a kick drum with 3xosc is a good thing. Teaches people about sound synthesis. This could be replaced with a better 3xosc kick, though. But there should definitely be at least one kick. |
@diizy thanks for taking the time to explain. I share the same beliefs in regards to keeping generic sounds as it provides a boilerplate for our users. I also believe having a sample kick (high hat, etc) is extremely important from the perspective of basic synthesis. |
I will go back to the drawing board and update once I complete those changes. On a side note, I put spacebass back in on my last commit. |
I once made a pretty good kick preset for 3xosc. I also wrote a forum tutorial about it. It's at least better than the current "kicks" so maybe it could be used to replace those... |
@Sti2nd, would that fit somewhere in the wiki? -Tres |
We agreed to not using folders, but could we make an exception to a drum preset folder? |
On 08/28/2014 08:04 PM, StakeoutPunch wrote:
Eh, I don't know if there's much point if there's just going to be one |
If there is a complete drumset with TripleOSC (kick, snare, stick/rim, hihat, crash, tom), then it will be better arrangement to have them in a folder. #Labelspleasefalldownfromthesky @diizy @tresf It fits like a hand in a glove http://lmms.sourceforge.net/wiki/index.php/1.0:Making_Triple-Oscillator_Patches |
If there is a complete drumset with TripleOSC (kick, snare, stick/rim,
|
xpf rather... 🐍
|
There's no magic about the CONTRIBUTORS file which is displayed in the The AUTHORS file is maintained manually so everyone with notable |
Yes, I actually came across that very line searching for the |
I just thought of a couple of points I want to make:
First off, that is a pretty rude comparison. If I could have just as easily made them in something other than 3osc I would have because then people wouldn't be whining about there already being a gajillion presets, then complaining more when some are removed.That is also a catch 22 statement, it is an unsolvable condition. Most synths can create the same basic sounds, so why include any basic presets? Any logic can be used in any format to suit any need when people are opinionated rather than objective.
While I can agree that users want generic sounds, they more than likely don't want 5 of the same clipping thing. Not to say those patches were identical, but they could certainly be more varied than just three saw waveforms with basic filtering. There is also a companion statement you left out: Users also want complex presets so they can study and reverse engineer them. There is a balance between them, and I was just trying to even it out. At any rate if it means this whole thing will move quicker, I'll add all those presets back into my pull request and supply a few drum presets as well. Then maybe we can move along. |
On 08/30/2014 09:20 AM, StakeoutPunch wrote:
The point is, that I think it's beneficial to have some drum presets Yes we have Kicker, which is much more suited for creating kickdrums, But yeah, the current 3xosc kicks are pretty weak and could be replaced
Fair enough. |
Added Drums_HardKick, Drums_Kick (Vesa's tutorial kick) Drums_HihatO, Drums_HihatC, Drums_Snare
AmazingBubbles (NC), Freaky-Bass (NC), SawReso (Tweaked), TranceLead (NC). Removed stupid readme file I added earlier and forgot to delete.
Cool |
Here it is. Maybe after this I will do SID and LB302? I'd love to do monstro if I can get my hands on a compiled build with it. Pull Request for #1099
Info on this pull request:
First off, here are the patches I have added to the tripleOsc preset root:
BlandModBass
: Bland but sounds sorta like Organic on a good day.BrokenToy
: Very interesting broken toy'esc sound. Hence the nameCryingPads
: Stack'emDetunedGhost
: Heavily reverbed synth that sounds really eerie when detuned using an LFODirtyReece
: Filthy bass reece patch. Volume best controlled with an FX channelElectricOboe
: My favorite patch I've ever madeGarfunkel
: The most unpredictable patch I've ever madeHugeGrittyBass
: It's name says it allPercussiveBass
: Groove onPMFMFTWbass
: PM and FM! Plus a harmonic generator for extra roughnessPM-FMstring
: Steel sounding string using PM/FMSquarePing
: A nice little pingSuperSawLead
: Loud but not /harsh/TINTNpad
: A nice pad using notch filtersNEW:
Drums_Kick
: A kick made using @diizy 's tutorialDrums_HardKick
: A more distorted variant.Drums_Snare
Drums_HihatO
: An open hihatDrums_HihatC
: A closed hihatHere is the list of the old patches and what I have done:
AmazingBubbles
: NCAnalogDreams
: TweakedAnalogTimes
: TweakedAnalogTimes2
: Tweaked and renamed to "AnalogBell"Analogous
: TweakedArpKing
: Removed, similar to "PluckArpeggio"Arpeggio_1
: Tweaked and renamed to "ArpeggioPing"Arpeggio_2
: Renamed to ArpeggioBell
: Tweaked, added slight reverbBell_2
: Renamed "DullBell"ChurchOrgan
: Not changed (NC)DeathBass
: Removed. Replaced with "HugeGrittyBass"Distorted-FM-Bass
: Renamed to "DistortedPMBass" (because it uses PM, not FM)Dull-Bell-Arp
: Renamed to "BellArp"E-Organ
: NCE-Organ2
: NCErazzor
: NC (how could I even begin to tamper with the most iconic LMMS preset?)Fat-FMish-Bells
: Renamed to "Fat PM Arp"Fat-TB303-Arp
: Changed volume, took hyphens out of nameFat
: Removed, replaced with "HugeGrittyBass"FatCheese
: TweakedFreaky-Bass
: NCFutureBass
: TweakedGong
: Removed, very similar to BellHarmonium
: Slightly tweakedHarp-of-a-Fairy
: NCJupiter
: Synced arp to project tempoKick
: Removed, replaced, see aboveKick2
: Removed, replaced, see aboveLFO-party
: Sligthly tweakedLovelyDream
: NCMoogArpeggio
: NCMoveYourBody
: TweakedOldComputerGames
: Tweaked a bitPlay-some-rock
: Tweaked to sound more like a guitarPluckArpeggio
: NCPowerStrings
: Added EQ, volume tweaksRaveBass
: NCRavemania
: Tweaked cutoff and volume envelopesResoBass
: Tweaked env filterResonantPad
: Changed volumeRockOrgan
: Removed. Similar to ChurchOrgan, not hard to make from ChurchOrganRough!
: Changed volumeSBass
: Renamed to "PMbass"SBass2
: Renamed to "PluckBass"SEGuitar
: NCSawLead
: Replaced with "SuperSawLead"SawReso
: TweakedShort 1-4
: Removed due to sounding like non-arp versions of a few of the arpsSoftBass
: Tweaked and renamed to "FuzzyAnalogBass"SoftStrings
: Removed, similar to "PowerStrings"SpaceBass
: TweakedSquare
: NCSupernova
: Added an EQTB303
: NCTB303-Arpeggio
: removed, users can make it easily out of "TB303"TheFirstOne
: NCTheMaster
: Added amplifier to help lower its piercing volumeTranceLead
: NCWarmStack
: Changed volumeWhistle
: NCXylophon
: NC