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workshop 6 files
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from rectangle import Rectangle | ||
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A = Rectangle(0, 0, 20, 20) | ||
B = Rectangle(10, 10, 20, 20) | ||
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C = A & B # intersection rectangle | ||
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print(A, A.area) | ||
print(B, B.area) | ||
print(C, C.area) | ||
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print(A.iou(B)) # intersection over union | ||
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from itertools import product, tee | ||
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def pairwise(iterable): | ||
"s -> (s0, s1), (s1, s2), (s2, s3), ..." | ||
a, b = tee(iterable) | ||
next(b, None) | ||
return zip(a, b) | ||
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class Rectangle: | ||
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__slots__ = '__x1', '__y1', '__x2', '__y2' | ||
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def __init__(self, x1, y1, x2, y2): | ||
self.__setstate__((min(x1, x2), min(y1, y2), max(x1, x2), max(y1, y2))) | ||
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def __repr__(self): | ||
return '{}({})'.format(type(self).__name__, ', '.join(map(repr, self))) | ||
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def __eq__(self, other): | ||
return self.data == other.data | ||
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def __ne__(self, other): | ||
return self.data != other.data | ||
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def __hash__(self): | ||
return hash(self.data) | ||
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def __len__(self): | ||
return 4 | ||
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def __getitem__(self, key): | ||
return self.data[key] | ||
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def __iter__(self): | ||
return iter(self.data) | ||
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def __and__(self, other): | ||
x1, y1, x2, y2 = max(self.x1, other.x1), max(self.y1, other.y1), \ | ||
min(self.x2, other.x2), min(self.y2, other.y2) | ||
if x1 < x2 and y1 < y2: | ||
return type(self)(x1, y1, x2, y2) | ||
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def __sub__(self, other): | ||
intersection = self & other | ||
if intersection is None: | ||
yield self | ||
else: | ||
x, y = {self.x1, self.x2}, {self.y1, self.y2} | ||
if self.x1 < other.x1 < self.x2: | ||
x.add(other.x1) | ||
if self.y1 < other.y1 < self.y2: | ||
y.add(other.y1) | ||
if self.x1 < other.x2 < self.x2: | ||
x.add(other.x2) | ||
if self.y1 < other.y2 < self.y2: | ||
y.add(other.y2) | ||
for (x1, x2), (y1, y2) in product(pairwise(sorted(x)), | ||
pairwise(sorted(y))): | ||
instance = type(self)(x1, y1, x2, y2) | ||
if instance != intersection: | ||
yield instance | ||
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def __getstate__(self): | ||
return self.x1, self.y1, self.x2, self.y2 | ||
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def __setstate__(self, state): | ||
self.__x1, self.__y1, self.__x2, self.__y2 = state | ||
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@property | ||
def x1(self): | ||
return self.__x1 | ||
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@property | ||
def y1(self): | ||
return self.__y1 | ||
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@property | ||
def x2(self): | ||
return self.__x2 | ||
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@property | ||
def y2(self): | ||
return self.__y2 | ||
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@property | ||
def width(self): | ||
return self.x2 - self.x1 | ||
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@property | ||
def height(self): | ||
return self.y2 - self.y1 | ||
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@property | ||
def area(self): | ||
return self.width * self.height | ||
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def iou(self, other): | ||
inter = self & other | ||
return inter.area / (self.area + other.area - inter.area) | ||
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intersection = __and__ | ||
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difference = __sub__ | ||
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data = property(__getstate__) | ||
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