Use CMake's builtin functionality for pre-compiled headers #2327
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glslang_pch()
did manual mangling of the compiler flags to enable pre-compiled headers.I couldn't get this approach to work with the
MachineIndependent
subdirectory / static lib, but fortunately CMake has added first-class support for precompiled headers in 3.16, which does work with the new static libraries.Moved
glslang_pch()
to the other global function declarations.glslang_pch()
is a no-op when using CMake earlier than3.16
.CMake's PCH implementation does not need the
pch.cpp
files, so just remove them.