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Added collision layer and mask exported properties #89

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merged 2 commits into from
Mar 5, 2022

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Malcolmnixon
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This pull request fixes issue #81 and contains:

  • Added collision layer and mask exported properties
  • Additionally added setget to radius to update the collision view in the editor

@BastiaanOlij BastiaanOlij added the enhancement New feature or request label Mar 4, 2022
@BastiaanOlij BastiaanOlij added this to the 2.4.0 milestone Mar 4, 2022
@BastiaanOlij BastiaanOlij linked an issue Mar 4, 2022 that may be closed by this pull request
Added collision layer and mask exported properties Added setget to radius to update the collision view in the editor
@Malcolmnixon Malcolmnixon force-pushed the playerbody-collision branch from 0c9a428 to 462e966 Compare March 4, 2022 17:55
@BastiaanOlij
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@Malcolmnixon merging the other PR caused a merge conflict on this one, so if you could resolve that I can merged it :)

@BastiaanOlij BastiaanOlij merged commit cb53be2 into GodotVR:master Mar 5, 2022
@Malcolmnixon Malcolmnixon deleted the playerbody-collision branch March 5, 2022 02:11
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PlayerBody should expose collision settings
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