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This repository has been archived by the owner on May 25, 2024. It is now read-only.

LEG rotation fix #249

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May 6, 2024
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Original file line number Diff line number Diff line change
Expand Up @@ -135,17 +135,6 @@ public boolean updateEssentiaHatchState() {
return true;
}

@Override
public boolean onWrenchRightClick(ForgeDirection side, ForgeDirection wrenchingSide, EntityPlayer aPlayer, float aX,
float aY, float aZ) {
if (wrenchingSide.offsetY != 0) return false;
if (getBaseMetaTileEntity().isValidFacing(wrenchingSide)) {
getBaseMetaTileEntity().setFrontFacing(wrenchingSide);
return true;
}
return false;
}

@Override
public boolean onRightclick(IGregTechTileEntity aBaseMetaTileEntity, EntityPlayer aPlayer) {
if (this.getBaseMetaTileEntity().isServerSide()) {
Expand Down