[BUG] Fix ray wait in RayPartitionSet #3251
Merged
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Closes: #3249
Ray's
ray.wait
is supposed to:fetch_local=True
which will supposedly fetch data to wherever the wait is called before returningnum_returns=1
which will wait until only the first item is ready before returningThis seems to not be the intended behavior here, where
RayPartitionSet
is trying to wait on ALL the partitions to be ready, and does not want to pull any data down to the calling site.