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Releases: DeviateFish/ingress-model-viewer

Version 0.22.1

28 May 03:34
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Fixes an issue with IMV's export format.

Version 0.22.0

27 May 06:33
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Now with 100% more documentation!

Version 0.21.0

27 May 01:22
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Heavy refactoring of a large number of elements.

  • Async loading is now done with Promises (#23)
  • Better animations of both models and camera (#22)
  • Cleanup and updates to scene graph (#24)
  • Adds some missing items (SBUL and capsule) (#27)
  • General code cleanup and architecture changes

Version 0.20.0

21 Sep 17:12
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Adds particle systems, animation tools, a camera class, and ornaments.

Version 0.19.0

08 Sep 04:33
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Documentation pass.

Most public functions should now be documented, albeit briefly. Further documentation will be added as new code is written.

Version 0.18.0

23 Aug 19:30
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Moving to ES6.

The api should remain mostly the same. The only major difference is that java-deserializer, libtga, and gl-matrix are compiled in, and don't need to be included on the page anymore. gl-matrix might still be worth including, however, and can now be found in node_modules, rather than bower_components.

In fact, all three are now npm dependencies, rather than bower dependencies.

v0.17.0

12 Aug 06:37
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Removing dynamic models
Making links one-per-drawable.
Updating AssetManager to be able to load manifests in a piecemeal manner (helps remove issues with shard series being removed from client assets).
Removing Jarvis shards.