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Instead of a single callback for onUpdate, make this an event that can be subscribed to, perhaps.
i.e. drawable.on('update', doThing);
Also do away with the notion of "return false means get rid of this drawable". Make removing/destroying a different process.
return false
The text was updated successfully, but these errors were encountered:
Done in #26
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DeviateFish
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Instead of a single callback for onUpdate, make this an event that can be subscribed to, perhaps.
i.e. drawable.on('update', doThing);
Also do away with the notion of "
return false
means get rid of this drawable". Make removing/destroying a different process.The text was updated successfully, but these errors were encountered: