A collection of Godot shaders to generate pixel planets. Try a web version here: https://deep-fold.itch.io/pixel-planet-generator
The web version only exposes some options, to use all options (noise generation, lighting, colors, etc.) you have to use the actual shaders.
Ports to other engines:
- Monogame port by EnthusiastGuy: https://github.com/EnthusiastGuy/MonoGame-Pixel-Planets
- Unity port by Hmc: https://github.com/hmcGit/UniPixelPlanet
- Unity port by Marcus-garvey (based on port by Hmc): https://github.com/marcus-garvey/UniPixelPlanet
- Defold port by Selimanac: https://github.com/selimanac/defold-pixel-planets
- Javascript port by Timur310: https://github.com/Timur310/PixelPlanets