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Exclude melee from wall frags #3572

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Nov 30, 2024
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2 changes: 1 addition & 1 deletion Source/CombatExtended/Harmony/Harmony_DamageWorker.cs
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,7 @@ public static bool Prefix(DamageWorker __instance, DamageInfo dinfo, Thing victi
{
return true;
}
if (victim.def.useHitPoints && dinfo.Def.harmsHealth && dinfo.Def != DamageDefOf.Mining)
if (victim.def.useHitPoints && dinfo.Def.harmsHealth && dinfo.tool == null && dinfo.Def != DamageDefOf.Mining)
{
if (victim.def.category == ThingCategory.Building)
{
Expand Down