Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Added new martial art: Bayonet Drill #49445

Closed
wants to merge 8 commits into from
Closed
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
87 changes: 87 additions & 0 deletions data/json/martialarts.json
Original file line number Diff line number Diff line change
Expand Up @@ -1346,6 +1346,93 @@
"spear_wood"
]
},
{
"type": "martial_art",
"id": "style_bayonet_drill",
"name": { "str": "Bayonet Drill" },
"description": "Bayonet charge was a common tactic used during the early modern wars. It focuses on move one's body to keep or regain his own balance, and exploits weaknesses in his opponent's balance.",
"initiate": [ "You take a step forward and flex your knees.", "%s enters a bayonet attack position." ],
"learn_difficulty": 5,
"arm_block": 0,
"primary_skill": "stabbing",
"strictly_melee": true,
"onblock_buffs": [
{
"id": "buff_bayonet_drill_onblock",
"name": "Parry",
"description": "You make an opening by initiating a block movement.\n\n+1 Accuracy.\nLasts 1 turn.",
"melee_allowed": true,
"skill_requirements": [ { "name": "melee", "level": 1 } ],
"buff_duration": 1,
"flat_bonuses": [ { "stat": "hit", "scale": 1.0 } ]
}
],
"onmove_buffs": [
{
"id": "buff_bayonet_drill_onmove",
"name": "Thrust movements",
"description": "You lunge forward on your leading foot without losing your balance.\n\n+10% damage.\nLasts 2 turns. Stacks 2 times.",
"melee_allowed": true,
"buff_duration": 2,
"max_stacks": 2,
"mult_bonuses": [
{ "stat": "damage", "type": "bash", "scale": 1.1 },
{ "stat": "damage", "type": "cut", "scale": 1.1 },
{ "stat": "damage", "type": "stab", "scale": 1.1 }
]
}
],
"onpause_buffs": [
{
"id": "buff_bayonet_drill_onpause",
"name": "Attack position",
"description": "You hold your rifle diagonally across your body at a sufficient distance from the body to add balance and protect you from enemy blows.\n\nBlocked damage reduced by 50% of Perception, +1 Block attempts.",
"melee_allowed": true,
"buff_duration": 1,
"bonus_blocks": 2,
"flat_bonuses": [ { "stat": "block", "scaling-stat": "per", "scale": 0.5 } ]
}
],
"techniques": [
"tec_bayonet_drill_butt_strike",
"tec_bayonet_drill_lunge",
"tec_bayonet_drill_rapid_strike",
"tec_bayonet_drill_charge",
"tec_bayonet_drill_smash"
],
"weapons": [
"acr",
"aksemi",
"ar10",
"ar15",
"ar15_retool_300blk",
"colt_lightning",
"fn_fal",
"garand",
"h&k416a5",
"hk417_13",
"hk_g3",
"hk_g36",
"m1a",
"m110a1",
"m14ebr",
"m16a4",
"m1903",
"m27iar",
"m38dmr",
"m4a1",
"mosin44_ebr",
"mosin91_30_ebr",
"ruger_1022",
"ruger_mini",
"scar_l",
"scar_h",
"sharps",
"sig552",
"sks",
"steyr_aug"
]
},
{
"type": "martial_art",
"id": "style_taekwondo",
Expand Down
10 changes: 10 additions & 0 deletions data/json/mutations/mutations.json
Original file line number Diff line number Diff line change
Expand Up @@ -798,6 +798,16 @@
],
"valid": false
},
{
"type": "mutation",
"id": "MARTIAL_BAYONET",
"name": { "str": "Bayonet Melee Training" },
"points": 0,
"description": "You are a soldier with complete military training, including elective course of bayonet drill.",
"starting_trait": false,
"initial_ma_styles": [ "style_bayonet_drill" ],
"valid": false
},
{
"type": "mutation",
"id": "MARTIAL_FENCING",
Expand Down
4 changes: 4 additions & 0 deletions data/json/professions.json
Original file line number Diff line number Diff line change
Expand Up @@ -914,6 +914,7 @@
{ "level": 3, "name": "firstaid" },
{ "level": 3, "name": "survival" }
],
"traits": [ "MARTIAL_BAYONET" ],
"items": {
"both": {
"items": [
Expand Down Expand Up @@ -964,6 +965,7 @@
{ "level": 2, "name": "survival" },
{ "level": 2, "name": "firstaid" }
],
"traits": [ "MARTIAL_BAYONET" ],
"items": {
"both": {
"items": [
Expand Down Expand Up @@ -1012,6 +1014,7 @@
{ "level": 3, "name": "swimming" },
{ "level": 4, "name": "survival" }
],
"traits": [ "MARTIAL_BAYONET" ],
"items": {
"both": {
"items": [
Expand Down Expand Up @@ -3877,6 +3880,7 @@
{ "level": 2, "name": "firstaid" },
{ "level": 2, "name": "stabbing" }
],
"traits": [ "MARTIAL_BAYONET" ],
"items": {
"both": {
"items": [
Expand Down
78 changes: 78 additions & 0 deletions data/json/techniques.json
Original file line number Diff line number Diff line change
Expand Up @@ -1425,6 +1425,84 @@
{ "stat": "damage", "type": "stab", "scale": 0.5 }
]
},
{
"type": "technique",
"id": "tec_bayonet_drill_butt_strike",
"name": "Butt strike",
"messages": [ "You strike %s with the buttstock", "<npcname> strikes %s with the buttstock" ],
"skill_requirements": [ { "name": "melee", "level": 1 } ],
"melee_allowed": true,
"block_counter": true,
"crit_ok": true,
"stun_dur": 1,
"mult_bonuses": [ { "stat": "damage", "type": "cut", "scale": 0 }, { "stat": "damage", "type": "stab", "scale": 0 } ]
},
{
"type": "technique",
"id": "tec_bayonet_drill_lunge",
"name": "Bayonet lunge",
"messages": [ "You lunge into %s", "<npcname> lunges into %s" ],
"skill_requirements": [ { "name": "melee", "level": 1 } ],
"melee_allowed": true,
"weighting": 2,
"crit_ok": true,
"mult_bonuses": [
{ "stat": "movecost", "scale": 0.75 },
{ "stat": "damage", "type": "bash", "scale": 0.5 },
{ "stat": "damage", "type": "cut", "scale": 0 },
{ "stat": "damage", "type": "stab", "scale": 1.2 }
]
},
{
"type": "technique",
"id": "tec_bayonet_drill_rapid_strike",
"name": "Bayonet strike",
"messages": [ "You quickly strike %s", "<npcname> quickly strikes %s" ],
"melee_allowed": true,
"mult_bonuses": [
{ "stat": "movecost", "scale": 0.5 },
{ "stat": "damage", "type": "bash", "scale": 0.66 },
{ "stat": "damage", "type": "cut", "scale": 0 },
{ "stat": "damage", "type": "stab", "scale": 0.66 }
]
},
{
"type": "technique",
"id": "tec_bayonet_drill_charge",
"name": "Bayonet charge",
"messages": [ "You charge and force %s back", "<npcname> charges and forces %s back" ],
"skill_requirements": [ { "name": "melee", "level": 2 } ],
"req_buffs": [ "buff_bayonet_drill_onmove" ],
"melee_allowed": true,
"weighting": 4,
"crit_tec": true,
"knockback_dist": 1,
"flat_bonuses": [ { "stat": "arpen", "type": "stab", "scaling-stat": "str", "scale": 0.25 } ],
"mult_bonuses": [
{ "stat": "damage", "type": "bash", "scale": 0.5 },
{ "stat": "damage", "type": "cut", "scale": 0 },
{ "stat": "damage", "type": "stab", "scale": 2 }
]
},
{
"type": "technique",
"id": "tec_bayonet_drill_smash",
"name": "Butt smash",
"messages": [ "You smash %s with the buttstock brutally", "<npcname> smashes %s with the buttstock brutally" ],
"skill_requirements": [ { "name": "melee", "level": 2 } ],
"req_buffs": [ "buff_bayonet_drill_onblock" ],
"melee_allowed": true,
"weighting": 4,
"crit_ok": true,
"stun_dur": 1,
"down_dur": 1,
"mult_bonuses": [
{ "stat": "movecost", "scale": 0.75 },
{ "stat": "damage", "type": "bash", "scale": 1.4 },
{ "stat": "damage", "type": "cut", "scale": 0 },
{ "stat": "damage", "type": "stab", "scale": 0 }
]
},
{
"type": "technique",
"id": "tec_taekwondo_disarm",
Expand Down