Add check_needs_extremes msgs for npcs #40294
Merged
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Summary
SUMMARY: Bugfixes "Add check_needs_extremes msgs for npcs"
Purpose of change
Some extreme accidents like stim overdose, drunk, jetinjector overdose, etc. are now applied to npcs but the msgs are still only about the player.
Describe the solution
Change the related
add_msg_if_player
toadd_msg_player_or_npc
incheck_needs_extremes()
, and add npc's own msgs.Describe alternatives you've considered
Limit these msgs for player and show nothing about npcs.
Testing
(Should work in theory...