Final Blazemod PR: Finalise succession of modern Blaze Industries from blazemod #40093
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Summary
SUMMARY: Mods "Finalise succession of modern Blaze Industries from blazemod"
Purpose of change
This is the final PR in bringing the changes first put forward by #37497 . This final PR extends beyond the scope of the original PR by fully discarding the last vestige of the legacy iteration of blazemod. Options for players who have old saves or want to use modernised but redacted content are available.
Describe the solution
WARNING: NO LONGER COMPATIBLE WITH OLD SAVES IN CURRENT ITERATION, MIGRATION MAY BE POSSIBLE IN THE FUTURE
Complete replacement with a new folder name, updated the modinfo with a new ident, name, maintainers, description and comment, and takes the obsolete flag off.
Please peruse the README.txt in the Blaze Industries folder for a full description and directions related to blazemod legacy options.
Testing
Started a new world, reasonably tested each bit of content, no errors thrown during load or gameplay and all features working as currently intended.
Describe alternatives you've considered
Letting blazemod die in obscurity.
Additional context
All future PR's will be to do with Blaze Industries, blazemod can be considered to be fully stood-down from the primary repo for CDDA. This mod is for new saves, migration options will be developed but not an immediate priority.