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allow creatures to be considered valid targets for examine highlighting #37692

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Feb 4, 2020
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5 changes: 5 additions & 0 deletions src/action.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -636,6 +636,11 @@ bool can_examine_at( const tripoint &p )
return true;
}

Creature *c = g->critter_at( p );
if( c != nullptr && p != g->u.pos() ) {
return true;
}

const trap &tr = g->m.tr_at( p );
return tr.can_see( p, g->u );
}
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