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Change curses refresh rate in main menu to stop flickering #37259

Merged
merged 1 commit into from Jan 20, 2020
Merged

Change curses refresh rate in main menu to stop flickering #37259

merged 1 commit into from Jan 20, 2020

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ghost
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@ghost ghost commented Jan 20, 2020

Summary

SUMMARY: Bugfixes "Change curses refresh rate in main menu to stop flickering"

Purpose of change

Makes #37191 a non-blocker.

Describe the solution

Followed ifreunds diff suggestion on that linked issue,
I didnt get the flicker on my ubuntu terminal anyway, but I installed alacritty, and then I saw it happening, applied the fix, no more flickering.

Describe alternatives you've considered

Not making PRs from other peoples suggested diffs and taking all the glory for myself, but I decided it was best that I do take all the glory.

Testing

As above

Additional context

As per Ifruends comment here : - #37191 (comment)

"This is only changing the input timeout. It doesn't affect responsiveness to input at all, only how long the game waits for input each loop before deciding to move on. If anything, this patch would marginally increase input responsiveness.

If we had a proper solution to handling resizing as outlined above the timeout could be made infinitely large without issue."

Dosnt close the issue, but makes it a non-blocker.

@ZhilkinSerg ZhilkinSerg added <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. labels Jan 20, 2020
@ZhilkinSerg ZhilkinSerg merged commit f8e2ed0 into CleverRaven:master Jan 20, 2020
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<Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc.
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