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Chemistry Revolution: Lithium #37144

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roaringjohn
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@roaringjohn roaringjohn commented Jan 17, 2020

Summary

SUMMARY: Content "Add Lithium and lithium compounds"

Purpose of change

The first part in my Chemical Revolution "project". It has a focus on the addition of lithium and its compounds, along with anything useful that one can make with any of them.

Describe the solution

Add in lots of stuff.

Describe alternatives you've considered

Don't add in chemical fun.

Testing

🤷‍♂
Find lithium in labs or whatever, craft things.

Additional context

This shall be the beginning of the Chemical Revolution.

@I-am-Erk
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I-am-Erk commented Jan 17, 2020

Yay!

A brief request: don't make lithium recipes autolearned. I'm removing autolearn stuff and don't need more. You might consider a new recipe book including these and aluminium recipes. "Chemistry of metal salts" or something.

Feel free to add more chemical tool properties if you see the need

Separated chemistry from cooking, and changed recipes on a case-by-case basis to chemistry
@I-am-Erk
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As I said in discord just now, making sure it's seen here: I'd suggest doing a Science skill in a new PR, just because that way I can merge lithium recipes this release. A science skill is going to cause a lot of churn, moving old recipes to it and reviewing profession skills and things

@roaringjohn
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As I said in discord just now, making sure it's seen here: I'd suggest doing a Science skill in a new PR, just because that way I can merge lithium recipes this release. A science skill is going to cause a lot of churn, moving old recipes to it and reviewing profession skills and things

Split those two commits off into a different branch, so consequently it'll require this PR.

@I-am-Erk
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That works. If you PR those changes, I'll see if I can help get some skill books and recipes migrated into the Science skill.

@Zireael07
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I seem to remember a science skill being proposed a long time ago, roughly at the time when I added the chemistry set. With all the new chemical recipes, it's definitely a good idea to have a separate skill for those.

@I-am-Erk
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I-am-Erk commented Jan 17, 2020

It's been intended for a while, but there weren't enough recipes to support it. It'll still be pretty sparse but I think it works as a skill now. The big trick is going to be balancing the skill levels, although I think it's not unreasonable for you to have to read books to get up to science 3-4 before you can do too much

I could add some organic extraction recipes too, using a separating funnel.

@blomps
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blomps commented Jan 17, 2020

It should also be possible to salvage the lithium strips from rechargeable batteries.

@roaringjohn
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It should also be possible to salvage the lithium strips from rechargeable batteries.

They'd be a lithium compound if they're from rechargeable batteries.

@ghost
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ghost commented Jan 18, 2020

It has a focus on the addition of lithium and its compounds,

That's an interesting choice to start with.

along with anything useful that one can make with any of them.

And, from a perspective of post-apocalyptic survivor, that would be? If you just want novelty incendiary adding metallic sodium would be a better choice. Other than that and perhaps lithium soaps (greases) I can't think of any. One can't ever hope to have tech for making efficient/working lithium batteries, nor nuclear devices, and for any other of the few remaining applications it has good substitutes.

@roaringjohn
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It has a focus on the addition of lithium and its compounds,

That's an interesting choice to start with.

along with anything useful that one can make with any of them.

And, from a perspective of post-apocalyptic survivor, that would be? If you just want novelty incendiary adding metallic sodium would be a better choice. Other than that and perhaps lithium soaps (greases) I can't think of any. One can't ever hope to have tech for making efficient/working lithium batteries, nor nuclear devices, and for any other of the few remaining applications it has good substitutes.

See... Chemistry in itself is a way to use the lithium compounds. Make it easier to process aluminum, for instance.

@ZhilkinSerg ZhilkinSerg added [JSON] Changes (can be) made in JSON Items / Item Actions / Item Qualities Items and how they work and interact labels Jan 20, 2020
@ghost
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ghost commented Jan 20, 2020

process aluminum

Ok then, go for it.

Viva la source control.

@blomps
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blomps commented Jan 20, 2020

And, from a perspective of post-apocalyptic survivor, that would be?

It's vital for onepot and AA/nazi meth recipes, and you could possibly use it as welding flux.

@ghost
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ghost commented Jan 21, 2020

vital

while LAH is certainly convenient reducing agent in many synthesis, especially when time and scale is of concern, that hardly warrants having it outside of abstraction layer

There is a fine balance to be had between complete abstract of scrap metal and concentrated acid the game started with and granular realism approach of turning it into full time lab simulator, with every potential reagent having its own item and every synthesis step its own recipe that we seem to be inching towards here.

PS. in regard to items, I envision such balance point as follows:

  • all major substrates/feedstocks have their own item
  • some more rarely used reagents can be abstracted as prepared 'in situ' along the main reaction
  • catalysts, moderators and intermediate products etc do not have their own items, unless they have non-marginal case, practical applications outside of reaction flask
  • goal products obviously need their dedicated item

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7 participants