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Chemistry Tools 2: Add basic analytical science tools #27212
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ZhilkinSerg
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Dec 21, 2018
Co-Authored-By: I-am-Erk <[email protected]>
Place science.json in the items/tools folder to reduce the burden of reading a single large json
Mixed cuvettes and burettes up. It's been a while since I did labwork.
These are for crafting the spectrophotometer.
The linting is annoying me.
ZhilkinSerg
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Dec 28, 2018
Co-Authored-By: I-am-Erk <[email protected]>
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Items / Item Actions / Item Qualities
Items and how they work and interact
[JSON]
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Summary
SUMMARY: Infrastructure "Adds not-quite implemented basic analytical tools for chemistry."
Purpose of change
Using new chemistry qualities (#27206), adds the sub-tools that collectively form a "basic analytical kit" with analysis quality 1.
Describe the solution
After some discussion I think the most important analytical tools for common chemical synthesis are:
I have created sub-tools to represent these tools, and a "kit" tool that includes all of them and has an analysis 1 quality.
Describe alternatives you've considered
Each of these items could have analysis 1 individually, but that winds up with weird things like using a melting point apparatus to determine if your ethanol is pure. Instead, if a recipe only needs a melting point apparatus, you could always include that in the recipe or something.
Additional context
Part of an ongoing effort to add science tools, without putting them all in a single huge PR.
Next up will be recipes to construct and disassemble these tools. Or maybe item groups to get these tools into the game. I don't know yet.