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Disassembling 30 bullets gives the components of a single round #37345

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Dziugaske opened this issue Jan 24, 2020 · 1 comment · Fixed by #37709
Closed

Disassembling 30 bullets gives the components of a single round #37345

Dziugaske opened this issue Jan 24, 2020 · 1 comment · Fixed by #37709

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@Dziugaske
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Describe the bug

If you want to disassemble 5.56 NATO rounds, you can only do so 30 rounds at a time. However, that only gives the components of a single bullet.

Steps To Reproduce

Steps to reproduce the behavior:

  1. Try to disassemble a round.
  2. Get the message that you need 30 rounds.
  3. Disassemble 30 rounds.
  4. Wonder where 29 bullet casings disappeared off to.

Expected behavior

30 rounds disassembled = 30 bullet casings.

Screenshots

bullet1
image

Versions and configuration

  • OS: Windows
    • OS Version: 10.0 1903
  • Game Version: 0.D-11584-g115abba [64-bit]
  • Graphics Version: Tiles
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food]
    ]

Additional context

This could be fixed by either reverting to the old way of disassembling a single bullet at a time, or increasing the disassemble materials 30 fold.

@Rogal-Dorn
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Can confirm this happens with 7.62x25mm and .38 as well.

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