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My character didn't sleep in 10 days and is still kicking #37344
Comments
I'm not seeing a discussion at the provided link. |
Could there not be a simple check for number of days without sleep and force it on the char if not met? Would seem reasonable (and a bit of a catch all for other unintended non-sleeping characters, though another catch all for mutations that prevent sleep I guess). |
I corrected the provided link, and yes, it's a weird interaction to have with stimulants refilling the sleep metric. I have to admit I was not very carefull with the health stat calculations for this character since I used the simplified nutrition mod in this world gen. My character needs comfort food to keep himself going, and having cake helps him cope with all the horrible things he's witnessing everyday. |
There is a sleep deprivation mod, provided in mainline, which lets you add the kind of mechanics that are being suggested. The real problem seems to be that wakefulness is able to build up to such a high value. |
I have managed to make my character sleep, and they were awake for 12 and a half days straight, a record for mankind. Happy to report back that my character is grumpy, not healthy, but got to sleep for a few hours at last. |
Describe the bug
As simple as it sounds, drinking atomic coffee for a few days made my characte incapable of sleeping. Things i did before in attempting to tire my character include, digging and refilling pits, building a palissade gate for a couple days, taking a codeine pill, taking 2/3 ambien pills in the last few hours and drinking 2 hip flasks of strong alcohol and trying to sleep for a few times in the last 6 hours, and still no tired status.
Steps To Reproduce
Steps to reproduce the behavior:
Expected behavior
The main reason I want my character to sleep is to recover from his headshot wound.
I expected there to be a hard limit on how much time you can stay awake. In real life there are some experiments that were carried out to document how much time someone can stay awake and the limit should be around 11-12 days. I know there are some exceptions because of mutations, but my current character is not a mutant, he was a heavy sleeper from the start of the game. Also I suspect something strange to be happening in monster generation around where I am. Even tho i am wearing earplugs to isolate my character, i still get messages saying "something makes noise" in the log. I investigated the wails at an earlier date, and it seems that there's something going on underground, under a ranch of all things.
I know there's a discussion going on about this here
#37069
This is my practical take on the subject. I hope this issue gets adressed at some point because sleeping is what makes us human.
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Generic Guns [generic_guns],
Alternative Map Key [alt_map_key],
Cars to Wrecks [cars_to_wrecks],
Disable Religious Texts [no_religious_Texts],
No Explosive Zombies [No_Explosive_Zombies],
Classes and Scenarios Mod [more_classes_scenarios],
Safe Autodoc [safeautodoc],
SpeedyDex [speedydex],
Stats Through Kills [stats_through_kills],
Stats Through Skills [StatsThroughSkills]
]
Additional context
manual_backup5.zip
debug.log
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