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Add relic activation ability (#42391)
* Add relic activation ability Encapsulate all the charge info about relics in a relic_charge_info struct. Additionally, add a template struct, and allow using this to specify variants of relic charge info in relic_procgen_data. Add simple placeholder versions to this data, along with active effects for it to provide. Attempt to recharge relics when processing them. * Update src/relic.cpp * Update src/relic.cpp Co-authored-by: Curtis Merrill <[email protected]>
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