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[HB-5971]Update README.md with Instructions and Sample Code for Using the Adaptive Banner 3D GameObject #187

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@kushG kushG commented Oct 11, 2023

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…y-update-the-readme-md-with-instructions-and-sample-code-for-using-the-adaptive-banner-3-d-game-object
…with-instructions-and-sample-code-for-using-the-adaptive-banner-3-d-game-object
@kushG kushG changed the title Hb 5971 unity update the readme md with instructions and sample code for using the adaptive banner 3 d game object [HB-5971]Update the Readme with Instructions and Sample code for Using the Adaptive Banner 3D game object Oct 11, 2023
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comments added to loading-ads.md for text corrections. Everything else looks good!

@kushG kushG merged commit 7b54394 into release/4.6.0 Oct 11, 2023
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@kushG kushG deleted the HB-5971-unity-update-the-readme-md-with-instructions-and-sample-code-for-using-the-adaptive-banner-3-d-game-object branch October 11, 2023 22:13
@SCastanedaMunoz SCastanedaMunoz changed the title [HB-5971]Update the Readme with Instructions and Sample code for Using the Adaptive Banner 3D game object [HB-5971]Update README.md with Instructions and Sample Code for Using the Adaptive Banner 3D GameObject Oct 12, 2023
@SCastanedaMunoz SCastanedaMunoz added the documentation Improvements or additions to documentation label Oct 12, 2023
kushG added a commit that referenced this pull request Oct 12, 2023
* Added Missing Meta Files (#172)

* [HB-6516] Create a Separate Size Object for Newer Banner API Instead of Updating the Size from Deprecated API (#173)

* rename ChartboostMediationBannerAdSize to ChartboostMediationBannerSize

* base file didn't get pushed

* missing android update for sizeType enum of ChartboostMediationBannerSize (#174)

* Updating Dependencies and Package Information (#175)

* Remove UnityBannerAd Creation Option from Chartboost Mediation MenuItem (#176)

* Fix For Load With (X, Y) on Unsupported BannerView (#177)

* [HB-6453] Mark `ChartboostMediationBannerAd` API  as Deprecated (#178)

* [HB-6572] Always Keep the BannerAd within the Safe Area (#179)

* [HB- 6580] Fix Resize when `ChartboostMediationBannerView` API is in Use (#180)

* Logger.LogError should use Debug.LogError (#181)

* Trigger DidStart on ChartboostMediationUnsupported (#182)

* [HB-6597]  Adaptive Banner Fixes (#183)

* Fix for crash on ad reset (#184)

Signed-off-by: kushG <[email protected]>

* Update CHANGELOG.md (#185)

Signed-off-by: kushG <[email protected]>

* [HB-6599] Adds a `MoveTo` internal API call to sync UnityBannerAd Gameobject position with Native View (#186)

* moveTo added, canvas replaced with parent transform during unitybannerAd create

* demo fix

* [HB-5971]Update the Readme with Instructions and Sample code for Using the Adaptive Banner 3D game object (#187)

* IChartboostMediationBannerView.cs updated

* all the remaining documentation

* Update loading-ads.md

Signed-off-by: kushG <[email protected]>

---------

Signed-off-by: kushG <[email protected]>

* minor fix with canvas scale

Signed-off-by: kushG <[email protected]>

* [HB-5971] Update loading-ads.md to Include More Details On Adaptive Banners (#188)

* Update loading-ads.md

Signed-off-by: kushG <[email protected]>

* fixed links

Signed-off-by: kushG <[email protected]>

* Update loading-ads.md

Signed-off-by: kushG <[email protected]>

* Update loading-ads.md

Signed-off-by: kushG <[email protected]>

---------

Signed-off-by: kushG <[email protected]>

---------

Signed-off-by: kushG <[email protected]>
Co-authored-by: Santiago Castaneda Munoz <[email protected]>
kushG added a commit that referenced this pull request Oct 12, 2023
* ios updated to use adaptive banners

* WIP banner work for 5.0

* Fixed banner load working on ios

* android updates

* android updates

* more android update

* banner keywords iOS WIP

* ios keywords fix

* renaming variables

* android updates

* working android code for fixed banners

* keeping old API unchanged

* code for onAdRefreshed added

* AdWrapper fix for deprecated APIs

* android bridge updates

* removing unwanted files from git

* destroy added

* size name made get only

* working gameobject code for android for fixed banners

* creator added

* working android and ios e2e

* onAdViewAdded added on android

* minor changes

* UnityBannerAdSize added

* Editor code added

* keys commit removed

* added missing files

* [HB-6464] Updating EDM to version 1.2.177 (#169)

* added missing files

* Banner drag fix

* Update com.chartboost.mediation/Runtime/Platforms/IOS/ChartboostMediationIOS.Callbacks.cs

Co-authored-by: Kendall <[email protected]>
Signed-off-by: kushG <[email protected]>

* default case added in size names for ios

* using screen width for adaptive banners width

* WrapperStore added in iOS

* Update build.gradle

Signed-off-by: kushG <[email protected]>

* fix for horizontal and vertical alignment on android

* Apply suggestions from code review

Co-authored-by: Ray Graham <[email protected]>
Signed-off-by: kushG <[email protected]>

* formatting updates, minor changes based on review comments

* more formatting changes

* testing line end commit

* Extra blank lines at the end of file on android code in Rider

* Update com.chartboost.mediation/Runtime/AdFormats/Banner/Unity/ChartboostMediationUnityBannerAd.Creator.cs

Co-authored-by: Santiago Castaneda Munoz <[email protected]>
Signed-off-by: kushG <[email protected]>

* Apply suggestions from code review

Co-authored-by: Santiago Castaneda Munoz <[email protected]>
Signed-off-by: kushG <[email protected]>

* few more updated based on review comments

* not destroying bannerAd in demo's OnDestroy

* Fixes missing/extra EOL

* removed double code of setting banner ad to visible

* minor fix in gameobject naming

* finding canvas made better

* WillAppear changed to DidLoad

* [HB-6495] Refactor ChartboostMediationBannerAdSize to be used as Struct and use Enum for Name Field (#170)

* size refactor

* ChartboostMediationBannerAdSize changed from class to struct

* ChartboostMediationBannerName renamed to ChartboostMediationBannerSizeType

* minor rename

* [HB-6514 ] Include API to Allow Resizing of Gameobject Banner Based on Adaptive Banner Size (#171)

* resize API added

* removed #UNITY_ANDROID

* WrapperStore added in iOS

* resize working on iOS

* banner request container removed in iOS

* android WIP

* working logic for resize and drag on android

* fix for horizontal and vertical alignment on android

* size refactor

* ChartboostMediationBannerAdSize changed from class to struct

* ChartboostMediationBannerName renamed to ChartboostMediationBannerSizeType

* merge fixes

* minor rename

* working resize and drag on android

* working ios code for resize and drag

* DiscardOversizedAds added

* removed debug code

* fixes for null/default values and removed some debug code

* default state of banner drag set ot false

* default state of resize set to "FitBoth"

* missing EOL

* autoLoadOnInit removed

* default set to AllNetworkBanner in demo

* renaming some enum options

* disable test mode

* Added Missing Meta Files (#172)

* [HB-6516] Create a Separate Size Object for Newer Banner API Instead of Updating the Size from Deprecated API (#173)

* rename ChartboostMediationBannerAdSize to ChartboostMediationBannerSize

* base file didn't get pushed

* missing android update for sizeType enum of ChartboostMediationBannerSize (#174)

* Updating Dependencies and Package Information (#175)

* Remove UnityBannerAd Creation Option from Chartboost Mediation MenuItem (#176)

* Fix For Load With (X, Y) on Unsupported BannerView (#177)

* [HB-6453] Mark `ChartboostMediationBannerAd` API  as Deprecated (#178)

* [HB-6572] Always Keep the BannerAd within the Safe Area (#179)

* [HB- 6580] Fix Resize when `ChartboostMediationBannerView` API is in Use (#180)

* Logger.LogError should use Debug.LogError (#181)

* Trigger DidStart on ChartboostMediationUnsupported (#182)

* [HB-6597]  Adaptive Banner Fixes (#183)

* Fix for crash on ad reset (#184)

Signed-off-by: kushG <[email protected]>

* Update CHANGELOG.md (#185)

Signed-off-by: kushG <[email protected]>

* [HB-6599] Adds a `MoveTo` internal API call to sync UnityBannerAd Gameobject position with Native View (#186)

* moveTo added, canvas replaced with parent transform during unitybannerAd create

* demo fix

* [HB-5971]Update the Readme with Instructions and Sample code for Using the Adaptive Banner 3D game object (#187)

* IChartboostMediationBannerView.cs updated

* all the remaining documentation

* Update loading-ads.md

Signed-off-by: kushG <[email protected]>

---------

Signed-off-by: kushG <[email protected]>

* minor fix with canvas scale

Signed-off-by: kushG <[email protected]>

* [HB-5971] Update loading-ads.md to Include More Details On Adaptive Banners (#188)

* Update loading-ads.md

Signed-off-by: kushG <[email protected]>

* fixed links

Signed-off-by: kushG <[email protected]>

* Update loading-ads.md

Signed-off-by: kushG <[email protected]>

* Update loading-ads.md

Signed-off-by: kushG <[email protected]>

---------

Signed-off-by: kushG <[email protected]>

---------

Signed-off-by: kushG <[email protected]>
Co-authored-by: Santiago Castaneda Munoz <[email protected]>
Co-authored-by: Kendall <[email protected]>
Co-authored-by: Ray Graham <[email protected]>
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