Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[HB-6599] Adds a MoveTo Internal API Call to Sync UnityBannerAd GameObject Position with Native View #186

Conversation

kushG
Copy link
Contributor

@kushG kushG commented Oct 11, 2023

Banner ads that cover most of the screen blocks all the UI on screen. One potential solution is to make the screen scrollable which means when you scroll up/down the banner gameobject will also move up/down. However when banner gameobject is moved on screen the corresponding native view does not move. In this case we would need to call MoveTo to move the native view along with banner gameobject

@kushG kushG marked this pull request as ready for review October 11, 2023 17:20
@github-actions
Copy link

Test Results

1 tests  ±0   1 ✔️ ±0   0s ⏱️ ±0s
1 suites ±0   0 💤 ±0 
1 files   ±0   0 ±0 

Results for commit 58ab833. ± Comparison against base commit 0fbe018.

@kushG kushG merged commit 8df5a97 into release/4.6.0 Oct 11, 2023
3 checks passed
@kushG kushG deleted the HB-6599-unity-4-6-0-i-os-android-adaptive-banner-unable-to-scroll-screen-for-1-2-1-3-and-1-4-banner-sizes branch October 11, 2023 18:35
@SCastanedaMunoz SCastanedaMunoz changed the title [HB-6599] Adds a MoveTo internal API call to sync UnityBannerAd Gameobject position with Native View [HB-6599] Adds a MoveTo Internal API Call to Sync UnityBannerAd GameObject Position with Native View Oct 12, 2023
@SCastanedaMunoz SCastanedaMunoz added bugfix Something has been fixed enhancement New feature or request labels Oct 12, 2023
kushG added a commit that referenced this pull request Oct 12, 2023
* Added Missing Meta Files (#172)

* [HB-6516] Create a Separate Size Object for Newer Banner API Instead of Updating the Size from Deprecated API (#173)

* rename ChartboostMediationBannerAdSize to ChartboostMediationBannerSize

* base file didn't get pushed

* missing android update for sizeType enum of ChartboostMediationBannerSize (#174)

* Updating Dependencies and Package Information (#175)

* Remove UnityBannerAd Creation Option from Chartboost Mediation MenuItem (#176)

* Fix For Load With (X, Y) on Unsupported BannerView (#177)

* [HB-6453] Mark `ChartboostMediationBannerAd` API  as Deprecated (#178)

* [HB-6572] Always Keep the BannerAd within the Safe Area (#179)

* [HB- 6580] Fix Resize when `ChartboostMediationBannerView` API is in Use (#180)

* Logger.LogError should use Debug.LogError (#181)

* Trigger DidStart on ChartboostMediationUnsupported (#182)

* [HB-6597]  Adaptive Banner Fixes (#183)

* Fix for crash on ad reset (#184)

Signed-off-by: kushG <[email protected]>

* Update CHANGELOG.md (#185)

Signed-off-by: kushG <[email protected]>

* [HB-6599] Adds a `MoveTo` internal API call to sync UnityBannerAd Gameobject position with Native View (#186)

* moveTo added, canvas replaced with parent transform during unitybannerAd create

* demo fix

* [HB-5971]Update the Readme with Instructions and Sample code for Using the Adaptive Banner 3D game object (#187)

* IChartboostMediationBannerView.cs updated

* all the remaining documentation

* Update loading-ads.md

Signed-off-by: kushG <[email protected]>

---------

Signed-off-by: kushG <[email protected]>

* minor fix with canvas scale

Signed-off-by: kushG <[email protected]>

* [HB-5971] Update loading-ads.md to Include More Details On Adaptive Banners (#188)

* Update loading-ads.md

Signed-off-by: kushG <[email protected]>

* fixed links

Signed-off-by: kushG <[email protected]>

* Update loading-ads.md

Signed-off-by: kushG <[email protected]>

* Update loading-ads.md

Signed-off-by: kushG <[email protected]>

---------

Signed-off-by: kushG <[email protected]>

---------

Signed-off-by: kushG <[email protected]>
Co-authored-by: Santiago Castaneda Munoz <[email protected]>
kushG added a commit that referenced this pull request Oct 12, 2023
* ios updated to use adaptive banners

* WIP banner work for 5.0

* Fixed banner load working on ios

* android updates

* android updates

* more android update

* banner keywords iOS WIP

* ios keywords fix

* renaming variables

* android updates

* working android code for fixed banners

* keeping old API unchanged

* code for onAdRefreshed added

* AdWrapper fix for deprecated APIs

* android bridge updates

* removing unwanted files from git

* destroy added

* size name made get only

* working gameobject code for android for fixed banners

* creator added

* working android and ios e2e

* onAdViewAdded added on android

* minor changes

* UnityBannerAdSize added

* Editor code added

* keys commit removed

* added missing files

* [HB-6464] Updating EDM to version 1.2.177 (#169)

* added missing files

* Banner drag fix

* Update com.chartboost.mediation/Runtime/Platforms/IOS/ChartboostMediationIOS.Callbacks.cs

Co-authored-by: Kendall <[email protected]>
Signed-off-by: kushG <[email protected]>

* default case added in size names for ios

* using screen width for adaptive banners width

* WrapperStore added in iOS

* Update build.gradle

Signed-off-by: kushG <[email protected]>

* fix for horizontal and vertical alignment on android

* Apply suggestions from code review

Co-authored-by: Ray Graham <[email protected]>
Signed-off-by: kushG <[email protected]>

* formatting updates, minor changes based on review comments

* more formatting changes

* testing line end commit

* Extra blank lines at the end of file on android code in Rider

* Update com.chartboost.mediation/Runtime/AdFormats/Banner/Unity/ChartboostMediationUnityBannerAd.Creator.cs

Co-authored-by: Santiago Castaneda Munoz <[email protected]>
Signed-off-by: kushG <[email protected]>

* Apply suggestions from code review

Co-authored-by: Santiago Castaneda Munoz <[email protected]>
Signed-off-by: kushG <[email protected]>

* few more updated based on review comments

* not destroying bannerAd in demo's OnDestroy

* Fixes missing/extra EOL

* removed double code of setting banner ad to visible

* minor fix in gameobject naming

* finding canvas made better

* WillAppear changed to DidLoad

* [HB-6495] Refactor ChartboostMediationBannerAdSize to be used as Struct and use Enum for Name Field (#170)

* size refactor

* ChartboostMediationBannerAdSize changed from class to struct

* ChartboostMediationBannerName renamed to ChartboostMediationBannerSizeType

* minor rename

* [HB-6514 ] Include API to Allow Resizing of Gameobject Banner Based on Adaptive Banner Size (#171)

* resize API added

* removed #UNITY_ANDROID

* WrapperStore added in iOS

* resize working on iOS

* banner request container removed in iOS

* android WIP

* working logic for resize and drag on android

* fix for horizontal and vertical alignment on android

* size refactor

* ChartboostMediationBannerAdSize changed from class to struct

* ChartboostMediationBannerName renamed to ChartboostMediationBannerSizeType

* merge fixes

* minor rename

* working resize and drag on android

* working ios code for resize and drag

* DiscardOversizedAds added

* removed debug code

* fixes for null/default values and removed some debug code

* default state of banner drag set ot false

* default state of resize set to "FitBoth"

* missing EOL

* autoLoadOnInit removed

* default set to AllNetworkBanner in demo

* renaming some enum options

* disable test mode

* Added Missing Meta Files (#172)

* [HB-6516] Create a Separate Size Object for Newer Banner API Instead of Updating the Size from Deprecated API (#173)

* rename ChartboostMediationBannerAdSize to ChartboostMediationBannerSize

* base file didn't get pushed

* missing android update for sizeType enum of ChartboostMediationBannerSize (#174)

* Updating Dependencies and Package Information (#175)

* Remove UnityBannerAd Creation Option from Chartboost Mediation MenuItem (#176)

* Fix For Load With (X, Y) on Unsupported BannerView (#177)

* [HB-6453] Mark `ChartboostMediationBannerAd` API  as Deprecated (#178)

* [HB-6572] Always Keep the BannerAd within the Safe Area (#179)

* [HB- 6580] Fix Resize when `ChartboostMediationBannerView` API is in Use (#180)

* Logger.LogError should use Debug.LogError (#181)

* Trigger DidStart on ChartboostMediationUnsupported (#182)

* [HB-6597]  Adaptive Banner Fixes (#183)

* Fix for crash on ad reset (#184)

Signed-off-by: kushG <[email protected]>

* Update CHANGELOG.md (#185)

Signed-off-by: kushG <[email protected]>

* [HB-6599] Adds a `MoveTo` internal API call to sync UnityBannerAd Gameobject position with Native View (#186)

* moveTo added, canvas replaced with parent transform during unitybannerAd create

* demo fix

* [HB-5971]Update the Readme with Instructions and Sample code for Using the Adaptive Banner 3D game object (#187)

* IChartboostMediationBannerView.cs updated

* all the remaining documentation

* Update loading-ads.md

Signed-off-by: kushG <[email protected]>

---------

Signed-off-by: kushG <[email protected]>

* minor fix with canvas scale

Signed-off-by: kushG <[email protected]>

* [HB-5971] Update loading-ads.md to Include More Details On Adaptive Banners (#188)

* Update loading-ads.md

Signed-off-by: kushG <[email protected]>

* fixed links

Signed-off-by: kushG <[email protected]>

* Update loading-ads.md

Signed-off-by: kushG <[email protected]>

* Update loading-ads.md

Signed-off-by: kushG <[email protected]>

---------

Signed-off-by: kushG <[email protected]>

---------

Signed-off-by: kushG <[email protected]>
Co-authored-by: Santiago Castaneda Munoz <[email protected]>
Co-authored-by: Kendall <[email protected]>
Co-authored-by: Ray Graham <[email protected]>
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bugfix Something has been fixed enhancement New feature or request
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants