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Fixes #3178.
Also fixes the atmosphere flickering that happens when the camera is swiveled into the ground.
This fix doesn't really solve the underlying problem.
ScreenSpaceCameraController.adjustHeightForTerrain
generates non-orthonormal view vectors which causesinverseTransformation
to not work as expected. I'm not completely sure how to fix that, but this is a quick fix that works at a slight computation cost.