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Fog dark #3178
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@bagnell can you look at this before the 1.16 release? I suspect this is because of the time of day and the view direction, the blend color is dusk/dawn, but it's strange that it changes when zoomed out. |
@bagnell just a reminder that 1.16 is coming up next week. No one has reported running into this yet so we can push if it is really hard to fix. |
Its either a problem with the atmosphere code or the camera collision with the terrain but I haven't tracked it down. This happens in master too. If you go to the same Sandcastle example in master, keep rotating down and the sky will become super bright. |
In
to |
Whoops other way around, |
There was a proposed workaround in #3750. |
I experienced an issue with the fog when testing the 3d Models Sandcastle. This happens when I first orient the camera into the ground (horizon view), and then start zooming out.
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