Automatically assign PBR textures from base texture name in BaseMater… #1450
runner.yml
on: push
📊 Static checks
/
Code style, file formatting, and docs
1m 4s
Matrix: 🐧 Linux / build-linux
🍏 iOS
/
Template (target=template_release)
9m 54s
Matrix: 🤖 Android / build-android
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP
/
Build and test Godot CPP
Annotations
1 error and 20 warnings
🐧 Linux / Editor w/ Mono (target=editor)
Process completed with exit code 1.
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🏁 Windows / Template (target=template_release, tests=yes)
'argument': conversion from 'size_t' to 'int', possible loss of data
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🏁 Windows / Template (target=template_release, tests=yes)
'argument': conversion from 'size_t' to 'const int', possible loss of data
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🏁 Windows / Template (target=template_release, tests=yes)
'argument': conversion from 'size_t' to 'int', possible loss of data
|
🏁 Windows / Template (target=template_release, tests=yes)
'argument': conversion from 'size_t' to 'const int', possible loss of data
|
🏁 Windows / Template (target=template_release, tests=yes)
'=': conversion from 'size_t' to 'T', possible loss of data
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🏁 Windows / Template (target=template_release, tests=yes)
'argument': conversion from 'size_t' to 'int', possible loss of data
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🏁 Windows / Template (target=template_release, tests=yes)
'argument': conversion from 'size_t' to 'const int', possible loss of data
|
🏁 Windows / Template (target=template_release, tests=yes)
'argument': conversion from 'size_t' to 'int', possible loss of data
|
🏁 Windows / Template (target=template_release, tests=yes)
'argument': conversion from 'size_t' to 'const int', possible loss of data
|
🏁 Windows / Template (target=template_release, tests=yes)
'argument': conversion from 'size_t' to 'int', possible loss of data
|
🏁 Windows / Editor (target=editor, tests=yes)
'argument': conversion from 'size_t' to 'int', possible loss of data
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🏁 Windows / Editor (target=editor, tests=yes)
'argument': conversion from 'size_t' to 'const int', possible loss of data
|
🏁 Windows / Editor (target=editor, tests=yes)
'argument': conversion from 'size_t' to 'int', possible loss of data
|
🏁 Windows / Editor (target=editor, tests=yes)
'argument': conversion from 'size_t' to 'const int', possible loss of data
|
🏁 Windows / Editor (target=editor, tests=yes)
'=': conversion from 'size_t' to 'T', possible loss of data
|
🏁 Windows / Editor (target=editor, tests=yes)
'argument': conversion from 'size_t' to 'int', possible loss of data
|
🏁 Windows / Editor (target=editor, tests=yes)
'argument': conversion from 'size_t' to 'const int', possible loss of data
|
🏁 Windows / Editor (target=editor, tests=yes)
'argument': conversion from 'size_t' to 'int', possible loss of data
|
🏁 Windows / Editor (target=editor, tests=yes)
'=': conversion from 'size_t' to 'T', possible loss of data
|
🏁 Windows / Editor (target=editor, tests=yes)
'argument': conversion from 'size_t' to 'int', possible loss of data
|
Artifacts
Produced during runtime
Name | Size | |
---|---|---|
android-editor
|
232 MB |
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android-template-arm32
|
70.9 MB |
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android-template-arm64
|
64.9 MB |
|
godot-api-dump
|
422 KB |
|
ios-template
|
40.3 MB |
|
linux-editor-mono
|
77.3 MB |
|
linux-template-minimal
|
17.2 MB |
|
linux-template-mono
|
32 MB |
|
macos-editor
|
105 MB |
|
macos-template
|
47.4 MB |
|
web-nothreads-template
|
15.5 MB |
|
web-template
|
15.4 MB |
|
windows-editor
|
65.3 MB |
|
windows-template
|
31.6 MB |
|