Keep times of animated sprites in sync #2177
Merged
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This PR largely fixes #1479, it is just a modernized version of FlashyReese@68b0e0d.
Note: there is still a minor issue where since the sprite is not uploaded again till the start of the next frame, it might be desynced from other animated sprites on the initial frame where it becomes active. Addressing this would probably be more complex and so I deemed it out of scope of the PR.