Lithium 0.5.1 for Minecraft 1.16.1
jellysquid3
released this
09 Jul 19:55
·
169 commits
to 1.16.x/dev
since this release
This release includes a number of fixes for issues introduced in Lithium 0.5. It is recommended that all players upgrade to this release if they are using Lithium 0.5.0 due to world generation issues (see #78.)
Fixes
- fix: Perform perlin fade before height clamping (#78, thanks to @gegy1000)
- fix: Wrong range calculation in NearbyEntityTracker constructor (#76, thanks to @2No2Name)
- fix: TagImplMixin breaks hotswap because its target does not exist (#77, thanks to @2No2Name)
New
- new: Avoid heavy object allocations during chunk ticking
- new: Optimize the structure intersection tests used during mob spawning
- new: Allow mods to specify in their manifests that certain options in Lithium should be enabled or disabled (thanks to @Earthcomputer)
You should not download the dev
or sources
packages below unless you are a developer hacking on the code.