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stacked tnt explode at the wrong height #66

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pwouik opened this issue Jun 30, 2020 · 6 comments
Closed

stacked tnt explode at the wrong height #66

pwouik opened this issue Jun 30, 2020 · 6 comments
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T-bug Type: Bug

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@pwouik
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pwouik commented Jun 30, 2020

Expected Behavior

tnts at the exact same position explode at the same position

Actual Behavior

stacked tnt can explode a bit higher,somtime more than 1 block, outside water

Reproduction Steps

1.summon a bunch of tnt at one spot in a 1 high water pool
execute as @e[type=minecraft:minecart] run summon tnt ~ ~2 ~-3 {Fuse:20}
2.it blow up blocks on top

Attachments

2020-06-30_21 08 56
2020-06-30_21 09 07

@pwouik pwouik added the T-bug Type: Bug label Jun 30, 2020
@Devan-Kerman
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Devan-Kerman commented Jul 2, 2020

isn't this a vanilla bug?

@pwouik
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pwouik commented Jul 2, 2020

No,I tested in vanilla,it didn't happened and then I removed mods to test and it was lithium because it work well without

@2No2Name
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2No2Name commented Jul 3, 2020

Which Minecraft version and which mod version did you use? The tnt behavior regarding that was changed times in the last few months in vanilla as well.

@2No2Name
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2No2Name commented Jul 3, 2020

I was able to reproduce this in 1.16.1.

lithium #66.zip

@2No2Name
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2No2Name commented Jul 3, 2020

Okay I fixed the bug, thank you for the report. It was caused by mojang's special case fix for tnt eye height not being added to the optimized implementation in lithium. Pullrequest will be opened soon.

@jellysquid3
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Fixed with mc1.16.1-0.5.0.

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