First-Time Setup (Vita)
- Download AutoPlugin2.vpk and transfer it to your Vita.
- Install the
.VPK
with Vitashell and launch the newly created bubble on your home screen. - Use AutoPlugin2 to install the plugins 0syscall6, nonpdrm (v1.4 by lman), and rePatch (v3.0). Remove ref00d if you already have it installed.
- Download lipsum's mod support eboot for your region of the game and tranfer it to
ux0:/rePatch/PCSE00120
on your Vita. Create the path if it doesn't already exist.
First-Time Setup (Vita3K)
- Download Vita3K and run it. Follow the instructions to download install the Vita and PSP firmware files, then install P4G via a PKG file.
- During setup, it should have let you pick a folder to install the PSVita filesystem to (by default, it's in
%appdata%
). Navigate to theux0\app\PCSE00120
folder and replace theeboot.bin
with lipsum's mod support eboot.
Building the Mod
- Install the latest version of Aemulus Package Manager for P4G Vita support.
- Install this mod by dragging the latest release of the mod into Aemulus or using the one click install on the Gamebanana page.
- Build your Aemulus loadout with this mod enabled. For Vita, the generated
mod.cpk
goes inux0:/rePatch/PCSE00120/data
. For Vita3K, this goes inux0\app\PCSE00120\data
. - Play the game and enjoy!
Changelog
Synced with the PC version (v1.25)
See the releases page on the PC version's repository for a full list of changes between version 1.15 and 1.25.
Due to Aemulus recently being updated to support the PSVita version, the Mod Compendium no longer supports this mod. Aemulus is required since it depends on its new features in order to build the mod, such as TBL patches and script/bin merging.