Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add transmission rendering option #928

Merged
merged 1 commit into from
May 2, 2022
Merged

Add transmission rendering option #928

merged 1 commit into from
May 2, 2022

Conversation

jstone-lucasfilm
Copy link
Member

This changelist adds an hwTransmissionRenderMethod option to the GenOptions class, selecting the transmission render method in hardware shading languages.

Initially, this option chooses between a single-pass refraction approximation (TRANSMISSION_REFRACTION) and the conversion of transmission to opacity (TRANSMISSION_OPACITY).

This changelist adds an hwTransmissionRenderMethod option to the GenOptions class, selecting the transmission render method in hardware shading languages.

Initially, this option chooses between a single-pass refraction approximation (TRANSMISSION_REFRACTION) and the conversion of transmission to opacity (TRANSMISSION_OPACITY).
@jstone-lucasfilm jstone-lucasfilm merged commit 4d23f22 into AcademySoftwareFoundation:main May 2, 2022
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant