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Remove EOE strings
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arkhamcards committed Oct 7, 2023
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2 changes: 0 additions & 2 deletions campaigns/eoe/city_of_the_elder_things.json
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"header": "Scenario III",
"full_name": "Scenario III: City of the Elder Things",
"chaos_bag_card": "08621",
"chaos_bag_card_text": "[skull]: -X. X is the number of keys you control.\n[cultist]: -2. If you fail, place a key you control on your location.\n[tablet]: -3. If a [frost] token was revealed during this test, you automatically fail, instead.\n[elder_thing]: -4. If you fail, the nearest enemy moves once toward you. If it is engaged with you, it attacks.",
"chaos_bag_card_back_text": "[skull]: -X. X is 2 plus the number of keys you control.\n[cultist]: -2. Place a key you control on your location.\n[tablet]: -4. If a [frost] token was revealed during this test, take 1 damage and you automatically fail, instead.\n[elder_thing]: -5. If you fail, the nearest enemy moves once toward you. If it is engaged with you, it attacks.",
"icon": "city_of_the_elder_things",
"setup": [
"check_campaign_log",
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2 changes: 0 additions & 2 deletions campaigns/eoe/fatal_mirage.json
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Expand Up @@ -4,8 +4,6 @@
"header": "Scenario ???",
"full_name": "Scenario ???: Fatal Mirage",
"chaos_bag_card": "08549",
"chaos_bag_card_text": "[skull]: -X. X is the number of story cards in the victory display.\n[cultist]: -2. If you fail, place one of your clues on your location.\n[tablet]: -3. If you fail, you must either move to the Prison of Memories, or shuffle the top card of the Tekeli-li deck into your deck without looking at it.\n[elder_thing]: -4. If you fail, place 1 doom on an [[Eidolon]] enemy in play.",
"chaos_bag_card_back_text": "[skull]: -X. X is the current agenda number plus the number of story cards in the victory display.\n[cultist]: -2. If you do not succeed by at least 2, place 1 of your clues on your location.\n[tablet]: -4. If you fail, you must either move to the Prison of Memories, or shuffle the top card of the Tekeli-li deck into your deck without looking at it (if you fail by 2 or more, do both instead).\n[elder_thing]: -5. If you fail, place 1 doom on an [[Eidolon]] enemy in play.",
"icon": "fatal_mirage",
"setup": [
"intro_1",
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2 changes: 0 additions & 2 deletions campaigns/eoe/fatal_mirage_2.json
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"header": "Scenario ???",
"full_name": "Scenario ???: Fatal Mirage",
"chaos_bag_card": "08549",
"chaos_bag_card_text": "[skull]: -X. X is the number of story cards in the victory display.\n[cultist]: -2. If you fail, place one of your clues on your location.\n[tablet]: -3. If you fail, you must either move to the Prison of Memories, or shuffle the top card of the Tekeli-li deck into your deck without looking at it.\n[elder_thing]: -4. If you fail, place 1 doom on an [[Eidolon]] enemy in play.",
"chaos_bag_card_back_text": "[skull]: -X. X is the current agenda number plus the number of story cards in the victory display.\n[cultist]: -2. If you do not succeed by at least 2, place 1 of your clues on your location.\n[tablet]: -4. If you fail, you must either move to the Prison of Memories, or shuffle the top card of the Tekeli-li deck into your deck without looking at it (if you fail by 2 or more, do both instead).\n[elder_thing]: -5. If you fail, place 1 doom on an [[Eidolon]] enemy in play.",
"icon": "fatal_mirage",
"setup": [
"intro_2",
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2 changes: 0 additions & 2 deletions campaigns/eoe/fatal_mirage_3.json
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"header": "Scenario ???",
"full_name": "Scenario ???: Fatal Mirage",
"chaos_bag_card": "08549",
"chaos_bag_card_text": "[skull]: -X. X is the number of story cards in the victory display.\n[cultist]: -2. If you fail, place one of your clues on your location.\n[tablet]: -3. If you fail, you must either move to the Prison of Memories, or shuffle the top card of the Tekeli-li deck into your deck without looking at it.\n[elder_thing]: -4. If you fail, place 1 doom on an [[Eidolon]] enemy in play.",
"chaos_bag_card_back_text": "[skull]: -X. X is the current agenda number plus the number of story cards in the victory display.\n[cultist]: -2. If you do not succeed by at least 2, place 1 of your clues on your location.\n[tablet]: -4. If you fail, you must either move to the Prison of Memories, or shuffle the top card of the Tekeli-li deck into your deck without looking at it (if you fail by 2 or more, do both instead).\n[elder_thing]: -5. If you fail, place 1 doom on an [[Eidolon]] enemy in play.",
"icon": "fatal_mirage",
"setup": [
"intro_2",
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2 changes: 0 additions & 2 deletions campaigns/eoe/ice_and_death_part_1.json
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"header": "Scenario I",
"full_name": "Scenario I: Ice and Death, Part I",
"chaos_bag_card": "08501",
"chaos_bag_card_text": "[skull]: -X. X is half the shelter value of your location (rounded up).\n[cultist]: -2. If you fail, shuffle the top card of the Tekeli-li deck into your deck without looking at it (if you cannot, take 1 horror).\n[tablet]: -3. For each point you fail by, discard the top card of your deck. Draw each weakness discarded by this effect.",
"chaos_bag_card_back_text": "[skull]: -X. X is the shelter value of your location.\n[cultist]: -2. For each point you fail by, shuffle the top card of the Tekeli-li deck into your deck without looking at it (for each card you cannot shuffle, take 1 horror).\n[tablet]: -4. For each point you fail by, discard the top card of your deck. Draw each weakness discarded by this effect.",
"icon": "the_crash",
"setup": [
"intro_1",
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2 changes: 0 additions & 2 deletions campaigns/eoe/ice_and_death_part_2.json
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"header": "Scenario I",
"full_name": "Scenario I: Ice and Death, Part II",
"chaos_bag_card": "08501",
"chaos_bag_card_text": "[skull]: -X. X is half the shelter value of your location (rounded up).\n[cultist]: -2. If you fail, shuffle the top card of the Tekeli-li deck into your deck without looking at it (if you cannot, take 1 horror).\n[tablet]: -3. For each point you fail by, discard the top card of your deck. Draw each weakness discarded by this effect.",
"chaos_bag_card_back_text": "[skull]: -X. X is the shelter value of your location.\n[cultist]: -2. For each point you fail by, shuffle the top card of the Tekeli-li deck into your deck without looking at it (for each card you cannot shuffle, take 1 horror).\n[tablet]: -4. For each point you fail by, discard the top card of your deck. Draw each weakness discarded by this effect.",
"icon": "lost_in_the_night",
"setup": [
"intro",
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2 changes: 0 additions & 2 deletions campaigns/eoe/ice_and_death_part_3.json
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"header": "Scenario I",
"full_name": "Scenario I: Ice and Death, Part III",
"chaos_bag_card": "08501",
"chaos_bag_card_text": "[skull]: -X. X is half the shelter value of your location (rounded up).\n[cultist]: -2. If you fail, shuffle the top card of the Tekeli-li deck into your deck without looking at it (if you cannot, take 1 horror).\n[tablet]: -3. For each point you fail by, discard the top card of your deck. Draw each weakness discarded by this effect.",
"chaos_bag_card_back_text": "[skull]: -X. X is the shelter value of your location.\n[cultist]: -2. For each point you fail by, shuffle the top card of the Tekeli-li deck into your deck without looking at it (for each card you cannot shuffle, take 1 horror).\n[tablet]: -4. For each point you fail by, discard the top card of your deck. Draw each weakness discarded by this effect.",
"icon": "creatures_in_the_ice",
"setup": [
"intro",
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2 changes: 0 additions & 2 deletions campaigns/eoe/the_heart_of_madness_part_1.json
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"header": "Scenario IV",
"full_name": "Scenario IV: The Heart of Madness, Part I",
"chaos_bag_card": "08648",
"chaos_bag_card_text": "[skull]: -1. (-3 instead if there is an [[Ancient One]] enemy at your location).\n[cultist]: -1. If there is a seal at your location, or if your location is a Mist-Pylon, treat this token as a [frost] token, instead.\n[tablet]: -3. If you fail, draw the top card of the Tekeli-li deck.\n[elder_thing]: -4. If you fail by 3 or more, place 1 doom on the current agenda. This can cause the current agenda to advance.",
"chaos_bag_card_back_text": "[skull]: -2. (-4 instead if there is an [[Ancient One]] enemy at your location).\n[cultist]: -1. If there is a seal at your location, or if your location is a Mist-Pylon, treat this token as a [frost] token in addition to its modifier.\n[tablet]: -3. Draw the top card of the Tekeli-li deck.\n[elder_thing]: -5. If you fail by 3 or more, place 1 doom on the current agenda. This can cause the current agenda to advance.",
"icon": "the_great_seal",
"setup": [
"intro",
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2 changes: 0 additions & 2 deletions campaigns/eoe/the_heart_of_madness_part_2.json
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"header": "Scenario IV",
"full_name": "Scenario IV: The Heart of Madness, Part II",
"chaos_bag_card": "08648",
"chaos_bag_card_text": "[skull]: -1. (-3 instead if there is an [[Ancient One]] enemy at your location).\n[cultist]: -1. If there is a seal at your location, or if your location is a Mist-Pylon, treat this token as a [frost] token, instead.\n[tablet]: -3. If you fail, draw the top card of the Tekeli-li deck.\n[elder_thing]: -4. If you fail by 3 or more, place 1 doom on the current agenda. This can cause the current agenda to advance.",
"chaos_bag_card_back_text": "[skull]: -2. (-4 instead if there is an [[Ancient One]] enemy at your location).\n[cultist]: -1. If there is a seal at your location, or if your location is a Mist-Pylon, treat this token as a [frost] token in addition to its modifier.\n[tablet]: -3. Draw the top card of the Tekeli-li deck.\n[elder_thing]: -5. If you fail by 3 or more, place 1 doom on the current agenda. This can cause the current agenda to advance.",
"icon": "agents_of_the_unknown",
"setup": [
"intro",
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2 changes: 0 additions & 2 deletions campaigns/eoe/to_the_forbidden_peaks.json
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"header": "Scenario II",
"full_name": "Scenario II: To the Forbidden Peaks",
"chaos_bag_card": "08596",
"chaos_bag_card_text": "[skull]: -X. X is the level of your location.\n[cultist]: -1. If you fail, after this test ends, move to the location directly below you.\n[tablet]: -3. If you fail, lose control of an [[Expedition]] asset and place it at your location.\n[elder_thing]: -4. If you fail, the nearest [[Elder Thing]] enemy moves once toward you. If it is engaged with you, it attacks.",
"chaos_bag_card_back_text": "[skull]: -X. X is 2 plus the level of your location.\n[cultist]: -1. After this test ends, move to the location directly below you.\n[tablet]: -4. If you fail, lose control of an [[Expedition]] asset and place it at your location.\n[elder_thing]: -5. If you fail, the nearest [[Elder Thing]] enemy moves once toward you. If it is engaged with you, it attacks.",
"setup": [
"intro",
"check_campaign_log",
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2 changes: 0 additions & 2 deletions campaigns/tic/a_light_in_the_fog.json
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"full_name": "Scenario VI: A Light in the Fog",
"header": "Scenario VI",
"chaos_bag_card": "07231",
"chaos_bag_card_text": "[skull]: -1. If your location is flooded, reveal an additional chaos token.\n[cultist]: -2. If you fail, after this test ends, increase the flood level of your location.\n[tablet]: -3. If you fail this test and your location is flooded, take 1 damage.\n[elder_thing]: -4. If you fail, move the nearest ready unengaged enemy once toward your location. It loses aloof during this movement.",
"chaos_bag_card_back_text": "[skull]: -2. If your location is flooded, reveal an additional chaos token.\n[cultist]: -2. If you fail, after this test ends, increase the flood level of your location (if you cannot, take 1 horror instead).\n[tablet]: -3. If you fail this test and your location is flooded, take 2 damage.\n[elder_thing]: -4. Move the nearest unengaged enemy once toward your location. It loses aloof during this movement.",
"setup": [
"intro",
"$check_tarot_reading",
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2 changes: 0 additions & 2 deletions campaigns/tic/into_the_maelstrom.json
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Expand Up @@ -4,8 +4,6 @@
"full_name": "Scenario VIII: Into the Maelstrom",
"header": "Scenario VIII",
"chaos_bag_card": "07311",
"chaos_bag_card_text": "[skull]: -1 (-3 instead if there are 4 or more unflooded [[Y'ha-nthlei]] locations in play).\n[cultist]: -3. If you fail, place 1 doom on the current agenda (this may cause the current agenda to advance).\n[tablet]: -4. If you fail, you must either increase the flood level of your location or take 1 damage.\n[elder_thing]: -5. If you fail and there is a key on your location, take 1 horror.",
"chaos_bag_card_back_text": "[skull]: -2 (-4 instead if there are 4 or more unflooded [[Y'ha-nthlei]] locations in play).\n[cultist]: -4. If you fail, place 1 doom on the current agenda (this may cause the current agenda to advance).\n[tablet]: -5. If you fail, you must either increase the flood level of your location or take 1 damage.\n[elder_thing]: -6. If you fail and there is a key on your location, take 1 horror.",
"setup": [
"intro",
"$check_tarot_reading",
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2 changes: 0 additions & 2 deletions campaigns/tic/the_lair_of_dagon.json
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Expand Up @@ -4,8 +4,6 @@
"full_name": "Scenario VII: The Lair of Dagon",
"header": "Scenario VII",
"chaos_bag_card": "07274",
"chaos_bag_card_text": "[skull]: -1 for each key on this card.\n[cultist]: -0. Reveal an additional chaos token. If you reveal 1 or more [curse] tokens during this test, you automatically fail.\n[tablet]: -3. If you fail, place each key you control on your location.\n[elder_thing]: -4. If you fail, add 1 [curse] token to the chaos bag.",
"chaos_bag_card_back_text": "[skull]: -2 for each key on this card.\n[cultist]: -2. Reveal an additional chaos token. If you reveal 1 or more [curse] tokens during this test, you automatically fail.\n[tablet]: -3. Place each key you control on your location and take 1 damage.\n[elder_thing]: -4. Add 2 [curse] tokens to the chaos bag.",
"setup": [
"intro_1",
"check_mission_succeeded",
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14 changes: 0 additions & 14 deletions i18n/de/campaigns/eoe/city_of_the_elder_things.po
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Expand Up @@ -368,17 +368,3 @@ msgstr ""
"Stunden vergehen. Zwar traut ihr euch nicht nach draußen, aber ihr erforscht jeden Winkel eures Refugiums, in der Hoffnung, etwas zu finden, für das sich diese Anstrengung gelohnt hat. Was ihr stattdessen findet, nagt weiter an eurem Verstand. Im eisigen Untergeschoss der Struktur befindet sich eine heilige Kammer, in der sich ein mit kaleidoskopischem Miasma gefülltes Becken befindet. Grauer, wirbelnder Nebel steigt von seiner Oberfläche empor, vertraute Formen und seltsame Halluzinationen materialisieren sich darin und verschwinden wieder.\n"
"Als ob es euer Näherkommen spürt, stoppt das Miasma sämtliche Bewegungen und erhebt sich, als wolle es euch begrüßen. Dann verschmilzt es zu einem schimmernden Klumpen aus prismatischer Farbe. Es kriecht über den Boden davon, hält an, wenn ihr anhaltet, bewegt sich weiter, wenn ihr euch bewegt. Es lockt euch zu sich, als wolle es euch führen. Ihr blickt euch gegenseitig ängstlich an. Versucht es, euch etwas zu zeigen? Will es euch irgendwo hinführen? Und wenn ja … ist es wirklich klug, ihm zu folgen?\n"
"Ihr beratet euch mit den anderen. Es bringt nichts, hier weiter auszuharren, denn das Wetter wird von Minute zu Minute ungemütlicher. Ihr beschließt, diesem Etwas vorsichtig zu folgen, und hofft, dass es euch zu Antworten führen kann. Stundenlang wandert ihr durch die tiefe Dunkelheit, mit jedem Schritt zweifelt ihr an eurem Urteilsvermögen. Die uralte Struktur weicht vereisten Tunneln. Die Wände sind mit einem dunklen Sekret bedeckt und der Boden ist mit bizarren Markierungen unbekannten Ursprungs versehen. Schließlich sickert der Klumpen aus Miasma zurück in die Wände und verschwindet, lässt euch allein mit euren Zweifeln, euren Ängsten und dem unendlich langen Schacht, der sich durch das eisige Herz der Antarktis in die Tiefe bohrt …"

msgid ""
"[skull]: -X. X is the number of keys you control.\n"
"[cultist]: -2. If you fail, place a key you control on your location.\n"
"[tablet]: -3. If a [frost] token was revealed during this test, you automatically fail, instead.\n"
"[elder_thing]: -4. If you fail, the nearest enemy moves once toward you. If it is engaged with you, it attacks."
msgstr ""

msgid ""
"[skull]: -X. X is 2 plus the number of keys you control.\n"
"[cultist]: -2. Place a key you control on your location.\n"
"[tablet]: -4. If a [frost] token was revealed during this test, take 1 damage and you automatically fail, instead.\n"
"[elder_thing]: -5. If you fail, the nearest enemy moves once toward you. If it is engaged with you, it attacks."
msgstr ""
14 changes: 0 additions & 14 deletions i18n/de/campaigns/eoe/fatal_mirage.po
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Expand Up @@ -285,17 +285,3 @@ msgstr "Ihr stolpert müde über eure eigenen Füße. Ein Traum? Ihr fasst euch

msgid "You tumble through the doorway, and onto your sleeping mat, flailing within your tangle of warm blankets. No door shuts behind you. Did you only imagine all of that? Or was it all real?"
msgstr "Ihr stolpert durch die Türöffnung und fallt auf eure Schlafmatten. Ihr wälzt euch im Durcheinander warmer Decken. Hinter euch ist keine Tür, die sich schließt. Habt ihr euch das alles nur eingebildet? Oder war es real?"

msgid ""
"[skull]: -X. X is the number of story cards in the victory display.\n"
"[cultist]: -2. If you fail, place one of your clues on your location.\n"
"[tablet]: -3. If you fail, you must either move to the Prison of Memories, or shuffle the top card of the Tekeli-li deck into your deck without looking at it.\n"
"[elder_thing]: -4. If you fail, place 1 doom on an [[Eidolon]] enemy in play."
msgstr ""

msgid ""
"[skull]: -X. X is the current agenda number plus the number of story cards in the victory display.\n"
"[cultist]: -2. If you do not succeed by at least 2, place 1 of your clues on your location.\n"
"[tablet]: -4. If you fail, you must either move to the Prison of Memories, or shuffle the top card of the Tekeli-li deck into your deck without looking at it (if you fail by 2 or more, do both instead).\n"
"[elder_thing]: -5. If you fail, place 1 doom on an [[Eidolon]] enemy in play."
msgstr ""
12 changes: 0 additions & 12 deletions i18n/de/campaigns/eoe/ice_and_death_part_1.po
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Expand Up @@ -365,15 +365,3 @@ msgstr "Keine noch so gute Vorbereitung hätte eure Reise durch das Eis und die

msgid "As you make camp, you are haunted by memories of the creatures you encountered in the icy wilds. Such entities should not exist. Not even Dyer's report mentions anything of the kind. Grim silence settles over the expedition team as you set up shelter. No one speaks of what they saw in the frozen wilderness. No one speaks of the awful sounds those monsters made. You can only hope that this camp is secluded enough to avoid the attention of those things- whatever they may be…"
msgstr "Während ihr das Lager aufschlagt, werdet ihr von Erinnerungen an die Kreaturen heimgesucht, denen ihr in der eisigen Wildnis begegnet seid. Solche Wesen sollten nicht existieren. Nicht einmal Dyers Bericht erwähnt etwas Derartiges. Eine unangenehme Stille erfüllt das Lager, während ihr euren Unterschlupf vorbereitet. Niemand spricht über das, was ihr im ewigen Eis gesehen habt. Auch nicht über die schrecklichen Geräusche, die diese Monster gemacht haben. Ihr könnt nur hoffen, dass das Lager weit genug weg ist, um die Aufmerksamkeit dieser Dinger nicht auf euch zu lenken – was auch immer sie sein mögen …"

msgid ""
"[skull]: -X. X is half the shelter value of your location (rounded up).\n"
"[cultist]: -2. If you fail, shuffle the top card of the Tekeli-li deck into your deck without looking at it (if you cannot, take 1 horror).\n"
"[tablet]: -3. For each point you fail by, discard the top card of your deck. Draw each weakness discarded by this effect."
msgstr ""

msgid ""
"[skull]: -X. X is the shelter value of your location.\n"
"[cultist]: -2. For each point you fail by, shuffle the top card of the Tekeli-li deck into your deck without looking at it (for each card you cannot shuffle, take 1 horror).\n"
"[tablet]: -4. For each point you fail by, discard the top card of your deck. Draw each weakness discarded by this effect."
msgstr ""
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