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Resource 管理字型、圖片、音檔,自動控管記憶體
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Game Engine 管理遊戲視窗、場景、使用者控制事件
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IScene 場景 虛擬類 需要繼承並覆寫其中的方法
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IObject 圖片、圖形控制
- Image
圖片格式
- sprite 圖片操縱精靈
- Label 靜態文字物件
- ImageButton 可變圖片按鈕
- Image
圖片格式
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IControl 事件處理
- Final Project
- include header folder
- Scenes 場景
- src source folder
- Scenes 場景
- game
- FinalProject.exe
- resource resource folder
- .gitignore
- README.md
- include header folder
- basic
- Stating Scene
- Use images
- Music and Sound Effect
- Keybord and Mouse
- Functional Bonus
- Animation, Partcle effects
- File save/read (高分榜...)
- Two Player/Split screens
- Special level design (Super Boss)
- AI of enemy(Q-learning)
- Physical engine
- Fun, Creative, Peformace
- Code Bonus
- Git
- Smart Pointer
- Multi-thread smooth loading (pthread, std::thread…)
- Online Multiplayer (sockets…)
- Elegant Coding Style (OOP, Design Patterns…)
- Try-catch and Lambda function
- Algorithms not covered in this course (A* path finding, Separate-Axis Theorem…)