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Dynamic Typography: Bringing Text to Life via Video Diffusion Prior


Dynamic Typography: Bringing Text to Life via Video Diffusion Prior

Zichen Liu*, Yihao Meng*, Hao Ouyang, Yue Yu, Bolin Zhao, Daniel Cohen-Or, Huamin Qu

* Denotes equal contribution

We present an automated text animation scheme, termed "Dynamic Typography," which combines two challenging tasks. It deforms letters to convey semantic meaning and infuses them with vibrant movements based on user prompts.

Strongly recommend seeing our demo page.

Requirements:

All our animation samples are generated with a single H800 GPU with 80GB VRAM. To generate a text animation with 20 or more frames, a GPU with at least 24GB VRAM is required.

Setup

git clone https://github.com/zliucz/animate-your-word.git
cd animate-your-word

Environment

All the tests are conducted in Linux. We suggest running our code in Linux. To set up our environment in Linux, please run:

conda env create -f environment.yml

Next, you need to install diffvg:

conda activate dTypo
git clone https://github.com/BachiLi/diffvg.git
cd diffvg
git submodule update --init --recursive
python setup.py install

Generate Your Animation!

To animate a letter within a word, run the following command:

CUDA_VISIBLE_DEVICES=0 python dynamicTypography.py \
        --word "<The Word>" \
        --optimized_letter "<The letter to be animated>" \
        --caption "<The prompt that describes the animation>" \
        --use_xformer --canonical --anneal \
        --use_perceptual_loss --use_conformal_loss  \
        --use_transition_loss

For example:

CUDA_VISIBLE_DEVICES=0 python dynamicTypography.py \
        --word "father" --optimized_letter "h" \
        --caption "A tall father walks along the road, holding his little son with his hand" \
        --use_xformer --canonical --anneal \
        --use_perceptual_loss --use_conformal_loss \
        --use_transition_loss

The output animation will be saved to "videos". The output includes the network's weights, SVG frame logs, and their rendered .mp4 files (under svg_logs and mp4_logs respectively). We save both the in-context and the sole letter animation. At the end of training, we output a high-quality gif render of the last iteration (HG_gif.gif).

We provide many example run scripts in scripts, the expected resulting gifs are in example_gifs. More results can be found on our project page.

Tips:

By default, a 24-frame video will be generated, requiring about 28GB of VRAM. If there is not enough VRAM available, the number of frames can be reduced by using the --num_frames parameter.

If your animation remains the same with/deviates too much from the original letter's shape, please set a lower/higher --perceptual_weight.

If you want the animation to be less/more geometrically similar to the original letter, please set a lower/higher --angles_w.

If you want to further enforce appearance consistency between frames, please set a higher --transition_weight. But please keep in mind that this will reduce the motion amplitude.

Small visual artifacts can often be fixed by changing the --seed.

Citation:

Don't forget to cite this source if it proves useful in your research!

@article{liu2024dynamic, 
	title={Dynamic Typography: Bringing Text to Life via Video Diffusion Prior}, 
	author={Zichen Liu and Yihao Meng and Hao Ouyang and Yue Yu and Bolin Zhao and Daniel Cohen-Or and Huamin Qu}, 
	year={2024}, 
	eprint={2404.11614}, 
	archivePrefix={arXiv}, 
	primaryClass={cs.CV}}

Acknowledgment:

Our implementation is based on word-as-image and live-sketch. Thanks for their remarkable contribution and released code.

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