Releases: zeFresk/deep-position-analysis
Releases · zeFresk/deep-position-analysis
v1.3 but without bugs (?)
v1.3
v1.2.1 (Finally bugfree ?)
- Default behavior switched to not appending foreshadowed continuation to terminal nodes. Use --appending to restore old behavior.
- Script no longer crashes when the score is not given in centipawns.
- Fixed major bug which occurred when one player was in checkmate or the position was drawn.
- Major refactoring of core functions. Script is now 100x times faster at very low nodes count. and slightly faster overall
v1.1
First release
Initial release.
If you think things are missing don't hesitate to point it out by making an issue.
I will try to add it as soon as possible.