A library which provides utilities for working with colors in Python. Colors are modeled by the Color
class and can be
represented in RGB
, HEX
, WEB
, and YIQ
formats.
colorutils
can be installed from pypi:
pip install colorutils
to update an existing installation from pypi to the latest version:
pip install colorutils --upgrade
v0.2.1 (released 05/25/2015)
- Bug fix for pip install on Windows for unfound packages
v0.2 (released 05/23/2015)
- Add HSV color representation and conversions
- Add YIQ color representation and conversions
- Color objects can be treated as iterables
- Implementation of color runs
- Addition of pre-defined color palettes
- Package restructuring
v0.1 (released 05/16/2015)
- A versatile abstract color model which allows color addition and subtraction
- Conversions between:
RGB
tuples, 6-characterHEX
strings, 3-characterHEX
strings, andWEB
representations of color. - Random color generation
To report a bug or request a feature for colorutils, please open a new issue
The basic way to instantiate a Color
:
>>> from colorutils import Color >>> c = Color((255, 255, 255)) >>> c <Color (255, 255, 255)>
By default, the Color object expects an RGB
3-tuple, but there are multiple ways to instantiate a Color
. The possibilities for Cyan, for example:
Color((0, 255, 255)) Color(green=255, blue=255) Color(rgb=(0, 255, 255)) Color(hex='#00FFFF') Color(hex='00ffff') Color(hex='#0ff') Color(hex='0ff') Color(web='cyan') Color(web='Cyan') Color(web='CYAN') Color(web='#00ffff') Color(web='#0ff') Color(yiq=(0.701, -0.596, -0.217)) Color(hsv=(180, 1, 1))
Color
objects can also take the color from other Color
objects:
>>> Color(Color((255, 255, 255))) <Color (255, 255, 255)> >>> Color(Color(Color(Color((255, 255, 255))))) <Color (255, 255, 255)>
The current color models supported by colorutils
are: RGB
, HEX
, WEB
, YIQ
, and HSV
. Each instantiated Color
object has properties which will automatically perform the required conversions:
>>> c = Color((46, 139, 87)) >>> c.red 46 >>> c.green 139 >>> c.blue 87 >>> c.rgb (46, 139, 87) >>> c.hex '#2e8b57' >>> c.shorthex '#2e8b57' >>> c.web 'SeaGreen' >>> c.yiq (0.413, -0.152, -0.143) >>> c.hsv (146.452, 0.669, 0.545)
If the color were such that the HEX
representation could be captured as a 3-char hex:
>>> c = Color((0, 0, 0)) >>> c.hex '#000000' >>> c.shorthex '#000'
The web representation will return the hex value if the color is not a well-known named web color:
>>> c = Color((1, 243, 77)) >>> c.hex '#01f34d' >>> c.web '#01f34d'
These same conversions can be done without instantiating a Color
object by using the static methods:
rgb_to_hex()
rgb_to_web()
rgb_to_yiq()
rgb_to_hsv()
hex_to_rgb()
hex_to_web()
hex_to_yiq()
hex_to_hsv()
web_to_rbg()
web_to_hex()
web_to_yiq()
web_to_hsv()
yiq_to_rgb()
yiq_to_hex()
yiq_to_web()
yiq_to_hsv()
hsv_to_rgb()
hsv_to_hex()
hsv_to_web()
hsv_to_yiq()
Using these static conversion methods, one can chain conversions (due to the in-param and out-param of all multi-value color representations being a tuple), which you are unable to do using the Python default colorsys.:
>>> rgb_to_hex(hex_to_rgb('#808080')) '#808080'
Of course, be wary of chaining. Since approximation exists in the conversion algorithms, degradation will occur:
>>> yiq_to_web(rgb_to_yiq(hex_to_rgb('808080'))) '#7f807e'
Though, the values will still be close:
>>> hex(int('80', 16) - int('7f', 16)) # Red difference '0x1' >>> hex(int('80', 16) - int('80', 16)) # Green difference '0x0' >>> hex(int('80', 16) - int('7e', 16)) # Blue difference '0x2'
Although the addition and subtraction of color does not always make sense, the ability to do so is supported. There are two additive models currently supported: LIGHT
and BLEND
.
LIGHT
- the light model is an additive model, where the rgb components are added, but do not exceed the maximum value, 255. This model is the default model which every
Color
is initialized with, unless overridden.
An example of LIGHT
addition:
>>> Color((0, 100, 200)) + Color((100, 100, 100)) <Color (100, 200, 255)>
BLEND
- the blend model is an averaging model, where each rgb component is averaged.
An example of BLEND
addition:
>>> Color((0, 100, 200), arithmetic=ArithmeticModel.BLEND) + Color((100, 100, 100)) <Color (50, 150, 250)>
When assigning models, it is important to note that the arithmetic model for the first object in the operation, e.g. Object1 in 'Object1 + Object2', is the model which will be used when computing the addition.
Color
addition can also operate on 3-tuples, which represent an RGB
value:
>>> Color((50, 50, 50)) + (20, 20, 20) <Color (70, 70, 70)>
There is currently only one subtractive model, the equivalent to the inverse of the LIGHT
additive model. There is no model representing the inverse of BLEND
, since the inverse average does not really make sense.:
>>> Color((100, 100, 100)) - Color((0, 75, 200)) <Color (100, 25, 0)>
Color
subtraction can also operate on 3-tuples, which represent an RGB
value:
>>> Color((50, 50, 50)) - (20, 20, 20) <Color (30, 30, 30)>
Testing for equality between colors defaults to testing between the equality of the RGB
values:
>>> c1 = Color((10, 20, 30)) >>> c2 = Color((10, 20, 30)) >>> c3 = Color((10, 20, 20)) >>> c1 == c2 True >>> c1 == c3 False
Different equality functions can be set, using either the predefined equalities in colorutils.equality
, or from a custom equality function:
>>> from colorutils.equality import * >>> c = Color((10, 20, 30), equality_fn=RED_eq) >>> c2 = Color((10, 40, 60)) >>> c == c2 True >>> c2 == c False
Notice that in the above example, when checking for red equality, when the color with the RED_eq
equality comes first in the comparison, it
evaluates to True
. If it comes second, it evaluates to False
. This is because the equality function of the first Color
instance in
the comparison defines which equality function is used.
The predefined equalities are:
RGB_eq
RED_eq
GREEN_eq
BLUE_eq
HEX_eq
WEB_eq
YIQ_eq
HSV_eq
Defining a custom equality would follow the pattern defined by the RGB_eq definition, below:
RGB_eq = lambda c1, c2: c1.rgb == c2.rgb
A collection of pre-defined color palettes exists for convenience. The palettes which are currently implemented include:
- grayscale
- primary
- rgb
- roygbv
- secondary
Individual named colors can be used from the palettes, or all colors can be retrieved:
>>> import colorutils.palettes.primary as primary >>> primary.red <Color (255, 0, 0)> >>> primary.yellow <Color (255, 255, 0)> >>> primary.blue <Color (0, 0, 255)> >>> primary.all [<Color (255, 0, 0)>, <Color (255, 255, 0)>, <Color (0, 0, 255)>]
To see how the colorutils
conversion algorithms compare to other algorithms/provided values, see the comparisons wiki page.