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Add project name as container data for loading and updating assets across different library projects #167

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moonyuet
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Changelog Description

Add project name as container for loading and updating assets across different library projects

Additional review information

Related PR: ynput/ayon-core#1005

Testing notes:

  1. Load any assets in Unreal which are located in different library projects

@moonyuet moonyuet self-assigned this Nov 23, 2024
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moonyuet commented Dec 6, 2024

@LiborBatek can you test?

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I have tested both to load asset from active project and library project and works in both cases.

No issues found, LGTM

Screenshot 2024-12-06 181548

Screenshot 2024-12-06 181731

@moonyuet moonyuet merged commit b8d0d14 into develop Dec 8, 2024
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@moonyuet moonyuet deleted the enhancement/Load-and-manage-products-from-a-library-project branch December 8, 2024 13:58
@64qam 64qam added the type: enhancement Improvement of existing functionality or minor addition label Dec 10, 2024
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3 participants