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Local rendering doesn't work. Creating rendering instance (with sequencer) will correctly create Movie Render Queue item, but hitting Render... in AYON menu that should trigger the rendering process does nothing (not even producing some sensible output).
Expected Behavior:
Local rendering should work as expected.
Version
1.0.0
What platform you are running on?
Windows
Steps To Reproduce:
Create rendering instance
Set it to your liking
Hit Render... in AYON menu
Are there any labels you wish to add?
I have added the relevant labels to the bug report.
Relevant log output:
No response
Additional context:
Tested in UE 5.4. Manually executing Movie Render Queue starts rendering.
The text was updated successfully, but these errors were encountered:
Just deleted my previous comment
When I further investigate the issue, I find out that it can be happened when we are not using the level sequence and execute rendering at the same master level. We need to raise a message to ensure the user to move all the assets into the target level for rendering.
Or use the current level for rendering instead.
Is there an existing issue for this?
Current Behavior:
Local rendering doesn't work. Creating rendering instance (with sequencer) will correctly create Movie Render Queue item, but hitting
Render...
in AYON menu that should trigger the rendering process does nothing (not even producing some sensible output).Expected Behavior:
Local rendering should work as expected.
Version
1.0.0
What platform you are running on?
Windows
Steps To Reproduce:
Render...
in AYON menuAre there any labels you wish to add?
Relevant log output:
No response
Additional context:
Tested in UE 5.4. Manually executing Movie Render Queue starts rendering.
The text was updated successfully, but these errors were encountered: